Die Roll |
2-1 |
3-1 |
4-1+ |
-1 |
Adv2 |
Adv3 |
Adv4 |
0 |
Adv2 |
Adv3 |
Adv4 |
1 |
Adv1 |
Adv2 |
Adv3 |
2 |
Adv1 |
Adv2 |
Adv3 |
3 |
SU |
Adv1 |
Adv2 |
4 |
*A1 |
Adv1 |
Adv2 |
5 |
A1 |
SU |
Adv1 |
6 |
A2 |
*A1 |
Adv1 |
7 |
A2 |
A1 |
SU |
8 |
1A2 |
A2 |
*A1 |
* Attrition (Optional Rule 20) to a full
strength mechanized unit which has been in play for ten or more turns
(applies only on or after the 21 AM turn. |