Victory Conditions (achieve one of the following)
- Overpower/Crush (Add 5/6 Enemy Battalions to your Graveyard)
- Shackle (Add 3 Enemy Battalions to your Prison)
- Paralyze (Render all Enemy Battalions incapable of Moving)
- Blunt (Render all Enemy Battalions incapable of taking any Aggressive Action**)
- The four Agressive Actions are marked in the "Turn Flow" player aid, with § (Attack, Rout, Destroy Rampart, Extricate)
- You must also have at least one Size 4 or greater Battalion
- Forced Surrender (exert the Dominant Influence in the case of a Divisive Conclusion**)
- A Divisive Conclusion occurs when both you and your opponent achieve Victory Conditions at the same time.
- In this case, Dominant Influence is determined is determined as:
- The Army with the greater total Arms combined. If total Arms is equal between Armies, then...
- ...Dominant Influence is determined as the Army with the greater number of Battalions either on the Battlefield or in Prison. If number of Battalions is equal, then...
- ...there is no Victor and the Battle ends in Stalemate.
NOTE: This is only a player aid. For comprehensive game rules, refer to the WARLINE living Beta rules documentation at:
http://warline.eljayplay.com/rules-wip
You can launch an external browser directly to the rules documentation via the "Help" menu's "WARLINE Game Rules (Beta)" option.