Buying, Selling, and Salaries (R229A)

Most events give specific costs or salaries for goods and services. This price is normally listed as the base price in Secs
(S). The base price is modified by the wealth code of the star system, to given the actual price. Wealth codes are listed in
R207.

To determine actual price, roll 1d6 and compare it with the system’s wealth code on the Base Price Multiplier Table (R241).
Multiply the result on this table by the base price to get the actual price. For example, a sidearm with a base price of 5 S is
available in the Palatek system (wealth 30). With a 1d6 roll of "1", R241 indicates a multiplier of "x1", so the price is (5x1=)
5 S. If the 1d6 roll was "6" , the resulting multiplier is "x3", so the actual cost is (5x3=) 15 S.

Premium Prices mean, that when consulting R241, increase the wealth code one level (move down one row) and add one to
the 1d6 roll (move to the right one column) to get the premium price.

Devaluated Prices mean that when consulting R241, decrease the wealth code one level (move up one row), and subtract one
to the 1d6 (move to the left one column) roll to get the devaluated price.

Any premium or devalued price modifiers that move the result off the table are ignored (i.e., stay within the limits of the table).