E009 Pheromone Dealer (takes rest of day)
You meet a dealer in pheromones, chemicals that influence the behavior of others. He tries to sell you 1d6 doses of pheromones
for a base price of 80 S each, and will succeed (he is using pheromones on you) unless you succeed in a Cunning roll (R202).
If you succeed in the roll, you may buy them or not at half that price, as you desire. You may use pheromones later in any
purchase or sale, to double or halve the price as you desire. When you use a dose, roll one die: if the result is 6 the effect
reverses (doubles prices instead of halves, etc.) but you need not complete the transaction. The doses are very small, you can
carry them on your person without requiring any CU space.