E182 Answer Distress Call (takes 2 hours)
You approach the starship and notice pieces of debris nearby. However as you dock, both your airlock and main cargo hold
doors are blown open, and two groups of space pirates rush into your ship. Each pirate is E8, M4, H6 in a utility suit, with a
sidearm (see R210 for tech level), and carries a xen-alloy axe that cuts through interior doors and walls easily, and will disable
any utility-suit wearer with a single hit. 2d6 pirates enter through the airlock one man per turn, and through the cargo doors at 3
men per turn. You can abandon ship to them via your ship’s boat, or you can fight within your starship. If you defeat the pirates
on your ship, you can turn about and loot the pirate ship for 2d6 times 100 S in fittings and treasure. You must then abandon
it, as its engines are rapidly approaching the critical stage.