E165 Wait for One-Man Ships (takes 1 hour)
Each of the small ships collides with your starship and explodes. Each inflicts two hits of damage. ECM does not help you, but
if defensive screens exist and are energized, roll 1d6 for each attacker:
- 1-3: it hits screens
- 4-6: it hits the ship and penetrates screens to inflict one hit of damage