E081 Attack or Escape the Battleship (takes 1 hour/round)

The starship battle procedure must be used, see R230L. Each round you will shoot first. Determine if you hit, and if you are
trying to escape by moving away. Then, roll 1d6 to determine the battleship’s response, subtracting three if trying to escape:
Battleship Statistics: the battleship is tech 2, mounts 12 tech 2 star-ship guns, and has 120 hit points. Note that it may not fire
all its guns at once.