E143 Religious Cult (takes no time)
A group of 1d6+6 men in lavender robes approach you, chanting strangely, but apparently unarmed. Their leader asks you to
make a contribution in 2d6 times ten (x10) S -that is, 20 S to 120 S for their church. If you make the contribution, roll 1d6:
- 1-4 they continue onward
- 5 they follow your party for the next five days preaching and trying to convince you to give them all your wealth and forget worldly affairs by joining their church
- 6 they stop to talk and pass on an interesting rumor, see R328.
If you don’t make the contribution, roll 1d6:
- 1-2 they continue onward
- 3 they loudly curse you and your offspring but continue on
- 4 they begin pelting you with dog droppings from the street, but run off when you become hostile
- 5, 6 they become very hostile, see E184