E423 Attempt to Hyperjump (instantly)
If the object was located above the hypercharge storage area it explodes and destroys the starship. Any stasis units (R212E)
that automatically energize do so, and remain in this star system. If the object was anyplace else, roll 1d6, on a "1" it destroys the
whole ship and kills you, on any other result it is gone when you emerge from hyperspace — you’re none the wiser!