Slum Area (R205N)

A region of poverty and high crime. Slums are dangerous for outsiders to enter, but have an opportunity to buy and sell a
wide range of items, often at inflated prices. Banking facilities are present. Each roll takes two hours, roll two dice (2d6):
  • 2: hire starship pilot/navigator (E066) or starship engineer (E067) although neither has papers
  • 3: buy U robot (E042), PS robot (E040), and/or GM robot (E038) although serial number plates are removed
  • 4: no more rolls
  • 5: fuel units (E027), life support units (E029) and/or repair units (E031)
  • 6: hire driver (E062) or buy/sell skimmer (E033)
  • 7: special event (E076)
  • 8: hire bodyguard (E064)
  • 9: sidearms (E047) or heavy hand weapons (E049)
  • 10: commercial transport (E074)
  • 11: skimmer gun (E052) or boat gun (E054)
  • 12: hire medic (E065) without papers