R328 Rumors of Entry
You hear rumors of how to sneak into someplace. Select any one land area on the planet now, and note this. If you succeed
with a Cunning roll (R202) you can determine its truth now, otherwise, determine it when you attempt entry of that area.
To determine if the rumor is true, roll 1d6. A result of 1-3 means it is not true, 4-6 means it is true.
If the rumor is true, add one (+1) to your die roll when checking Entry Detection (rule R225, table R238). You can
continue to use this advantage until your entry is detected, at which point this advantage is no longer good.