Slum Area (R205N)
A region of poverty and high crime. Slums are dangerous for outsiders to enter, but have an opportunity to buy and sell a
wide range of items, often at inflated prices. Banking facilities are present. Each roll takes two hours, roll two dice (2d6):
2: hire starship pilot/navigator (E066) or starship engineer (E067) although neither has papers
3: buy U robot (E042), PS robot (E040), and/or GM robot (E038) although serial number plates are removed
4: no more rolls
5: fuel units (E027), life support units (E029) and/or repair units (E031)
6: hire driver (E062) or buy/sell skimmer (E033)
7: special event (E076)
8: hire bodyguard (E064)
9: sidearms (E047) or heavy hand weapons (E049)
10: commercial transport (E074)
11: skimmer gun (E052) or boat gun (E054)
12: hire medic (E065) without papers