New Karma (R207J)
This system emphasizes personal spiritual development over technology. There has been an increase in mental powers,
including psionic abilities. Many unusual religious cults are centered here, as well as various arts and other creative activities.
Individuality is encouraged, so often what other systems consider "insane" is, tolerated as normal. Unfortunately, the wars
between Nipna and Mynkuria have affected this system at times, so New Karma maintains a military force with simple
equipment, but a combat record of high effectiveness. This is probably because talented psionicists are provided complete
freedom and great luxury while in military service.
System Entry 1d6 roll: 1-E115, 2-E101, 3-E096, 4-E099, 5-E104, 6-E111
System Codes: wealth 70, tech 10.
Planet I: layout K-D, gravity 9, good air.
Planet II: layout B-J, gravity 14, good air.