E421 Stasis Energized (takes rest of day)

Once the stasis is energized, you are safe from mental attack, and no one else is attacked. Your crew radios for help, another
ship comes out to yours, tows you to the nearest space station (or orbit around a planet, if no stations exist in this system),
removes your energized stasis unit, deenergizes it (destroying it in the process, see R212E), and replacing minor fixtures. The
overall charges for the entire service are 450 S. If you can’t pay, they impound your starship until you do.