E430 Board the Ship (takes 3 hours)

Upon boarding, you realize the ship is actually an Antelope-class trader just like your own, but with external camouflage. Inside
the ship is in perfect order but empty of all cargo, unarmed, and with a dead man in the pilot’s couch. It has no hyperdrive
charges left, and the engines require repair before they will function (R219) — a starship engineer (R221B) is needed for repairs.
If you tow the ship to a space station or spaceport in this system (travel at half speed while towing) you can realize 12,000
S in salvage rights if the ship is unrepaired, 30,000 S resale if repaired. Selling the ship in either case will take an entire day.
Alternately, you can leave the ship behind. If you do, someone else will surely find it before you can return and claim it.