E127 Foreign Program Seizes Computer (takes no time)
A program of unknown origin has gained access to your starship’s computer, perhaps through a teleprocessing port or attached
memory device. If you are on board and succeed with a Cunning roll (R202) you act instantly to shut down the computer. This
will prevent hyperjump and use of starship guns until a base price (R229A) of 120 S is paid at any spaceport,
space station or scientific area is paid to replace the computer software.
If you are not on board when the program takes control, your starship is lost to you, with all on board.
If you are on board, but fail your Cunning roll, the starship immediately hyperjumps to Imperia, or as close as possible with the
hypercharges there on board. At system entry after this jump, the program causes the starship guns to immediately open fire
(R230L) at any ship(s) present, and to continue firing until all ships present or your ship is destroyed. At this point the program
erases and the computer becomes useless until new software is purchased (see above).