Flying Colors Deluxe Edition Change Log Version 2.6.0 (Checksum: f28cd51a / with all extensions: 92714c65) [fix] Auto-vulnerability now works correctly for gunboats.* [fix] Resolve conflict between end of turn dice and hand window hotkeys. [UX] Dice buttons work identically in or out of a game. [UX] Additional sides to support extensions for new Flying Colors volumes.* [UI] Alternate UnDo keys - PgUp and (on Mac) Cmd+Z. Debug key for mod development numpad. [UX] Vassal compatibility fix (v3.6.19 leading zero). [UI] Duel Turn Track. [UX] Help menu support options improved & USC Playbook link added. [UX] Vassal 3.7 Sum/Count migrations (performance). [UX] On VP chart - don't truncate nation names on a space when processing sides and allow an additional [fix] Vulnerable mini-marker no longer shows when ship is off map (e.g. on VP chart). [fix] Redundant Full Sails layers removed from Venguer and two others. Also some in Deluxe Extension. [UX] Half VP ships now add a quarter VP when damaged.* [UX] Deluxe extension v2.6.0 refreshed (standalone combined checksum: 2c97389) [UX] Work in progress: Deluxe Beta extension (refreshed) [UX] Volume IV: Under the Southern Cross extension added (standalone combined checksum: f6923784) (*) Required by Under the Southern Cross extension. Version 2.6.0beta2 [UI] Adds ability to use Initiative/Maneuver cards for new scenarios and for the pre-defined Duel scenarios. [UX] Review of all scenarios, adding scenario notes, a "last turn" marker and scenario variants where specified. [UX] Scenarios are now listed and organised in the module on the same lines as the Deluxe Edition Playbook & C3i Magazine Scenarios booklet. [UX] Work in progress: Deluxe Beta extension.