RUSSIAN FRONT Version History
Updated 080710
080710: Version 2.1b02; Version 2.0b29 (Ron Spence, Dave Miller,
Bill Thomson)
- Corrected the 48 INF 2-2-4 B to O for Odessa.
- Updated "Do Not Use" marker.
- Six position rotation trait created for all combat units similar to that
used by Cut Rail marker. Some players use this scheme to keep track of movement
at a glance and other aspects.
- Updated Turn Tracker to include all months.
- Added missing Russian Minefield in Riga for 1941 scenarios.
- Updated all scenario files for new rotation traits.
- Corrected CRT; a '3' on the +1 table is an attacker required retreat.
- NOTE: Custom WGA Java code which enables the Control Summery function (in
the button toolbar) does not work in version 3.x. I lack the capability to
debug this. This function does work in Version 2.0b29 which runs on Vassal
2.99.
080214: Version 2.1b01 (Brent Easton):
- Vassal 3.0 compatibility.
- Replaced Twister die with standard die. Twister is now built into Vassal.
071213: Version 2.0b28 (Jeff Wise, Ron Spence, Bill Thomson):
- Redundant Russian 19th Army deleted from box (Available when Finland Surrenders)
as this will be populated when the 19 is withdrawn on Turn 10.
- Corrected 2R Air unit stats from 2-1-10 to 3-2-10; both the counter and
the OOB.
- Advanced and General Setup v24n1 start files revised.
- 1942 and 1943 Scenario files added.
- Note marker added with player configurable label.
071121: Version 2.0b26/27 (Jeff Wise, Bill Thomson):
- Updated Russian OOB
- Per errata, returning 19th Army on turn 20 is 27th Army.
- Stray redundant text for "19th Army not withdrawn if Helsinki is
Soviet controlled" removed.
- Removed counters for withdrawn units of 19th and 27th on turn 10, as
these will be filled by withdrawn units.
- Corrected text for Removal of units see 13.3.3.1 to 13.3.3.3.
- Added clarifying text for Withdraw per 13.3.3.3 to include date Starting
1943:
- New advanced game and General Setup v24n1 start files generated.
071029: Version 2.0b25 (Ron Spence, Jeff Wise, Bill Thomson):
- Eliminated returning withdrawn units German units as these should be filled
by the withdrawn units; else a duplicate units results.
- New advanced game start files generated.
071026: Version 2.0b24 (Ron Spence, Jeff Wise, Bill Thomson):
- Eliminated typos in both Order of Battle Background images and replaced.
- Indicators placed on OOBs to denote city entries.
- Deleted unnecessary markers for Paradrop, Invasion, Railhead, and Entrained.
- Corrected states for German 4th infantry (South) from 6-4-6 to 6-5-6.
- Added Air & Naval Mission Abbreviations for Labeling.
- Updated map with indicators to show off map rail connections.
- Kerch Straight text (in water) changed from white to black.
071025: Version 2.0b23 (Jeff Wise, Bill Thomson):
- Improved both Order of Battle Background images,to include washed out counter
images when counter is missing.
- Created markers for Victory Level, Weather, Year and Month.
- Updated existing scenario files for these markers.
- Created a basic game scenario file.
071023: Version 2.0b22 (Jeff Wise, Bill Thomson):
- Updated map to improve appearance and text note on B/C hex line 11.2.1 Hungarian,
Italian, and Romanian restrictions.
- Improved both Order of Battle Background images, counters now center on
invisible grid.
- Corrected error in Russian setup from GENERAL, Volume 24, No 1, page 36
as ZOC on border was missing in the Rumanian border.
- Updated all start files for counters alignment on OOBs; added the missing
German 90th inf counter
071020: Version 2.0b21 (Jeff Wise, Bill Thomson):
- Updated map to add hexside line between B and C to denote movement area
restriction for Hungarian, Italian, and Romanian units per 11.2.1.
- New Russian and Axis Order of Battle Background images, replacing previous
illegible scans.
- Default Russian setup from GENERAL, Volume 24, No 1, page 36 added as a
Scenario File for quick start.
071017: Version 2.0b20 (Jeff Wise, Bill Thomson):
- Eliminated 'Definition of Sides' as unnecessary give there is no secret
windows.
- Updated map to add missing 1942/1943 start line in the Crimea
- Updated map to add in hexside line to distinguish Arctic, Central, and South
Weather Zones.
070722: Version 2.0b19 (Bill Thomson):
- Minefields fixed such that are numbered 1-6 with unused ones in the minefield
display.
- Advance Game start file updated accordingly.
- Russian Reserve (2) and Refit Marker (1) created as German and Russian may
be in use in the same turn.
070702: Version 2.0b18 (Ron Spence., Bill Thomson):
- Corrected Unit Ratings errors
- Russian: 6th Inf (Kiev Setup) - shows 5-5-4, should be 5-4-4
- Russian: 41th Inf (Dec 42) - shows 5-5-4, should be 5-4-4
- Russian 61st Inf location corrected form 127 to 7
- German: 27th Air (Aug 43) - shows 4-3-10, should be 3-2-10
- Hungarian: 27th Armor (Aug 43) - shows 3-2-4, should be 4-3-4
- German: 90th Inf (Apr 44) - missing the 3-2-6 inf (?)
- German 9th SS Mtn (Apr 44) - shows 6-6-5, should be 6-6-6
- Sept 43 - Italian unit image corrected.
- Deleted all Withdrawn German unit in OOB as will result in duplicate units;
units withdrawn go into a withdrawn box. Many do not re-enter the game.
- Add capability of mouse over hex of both occupied and vacant hexes
- Include 'do not stack' units in linear display of hex contents during mouseover
- Hex ID now displays during mouse over even if hexes is vacant.
- Increase text label font size from 12 to 14
- Do Not Use (Green X) Marker created.
- Counter traits modified so only Russian Brown counters can be sent to the
Eliminate display by Cntr+E keyboard shortcut.
070328: Version 2.0b16 (Bill Thomson): Modified all Factory
counters for a right offset so not buried in stack. Also given a Do Not Stack
trait; must be selected with the shift key down. Updated advanced game scenario
file.
070325: Version 2.0b15 (Bill Thomson/Ronald Spence): Modified
all Minefield counters for a left offset so not buried in stack. Changed Terrain
so mountain defense is "+3" not +3 for consistency.
070315: Version 2.0b14 (Bill Thomson/Ronald Spence): Corrected
Russian counter error of 27th Inf Army from 5-5-4 turn 7 to 5-4-4 at start I.
Corrected counter errors on Russian OOB 2nd Shock Army (listed as a 2nd 1st
shock army); 60th infantry army (listed as a 2nd 59th inf). Minefields now numbered
1-6 for each side; delete and clone option deleted; must be selected with shift
key; secondary minefield holding map created. Russian OOB button images changed
to Star. New start file generated. Error in both Terrain charts corrected; Note
e) corrected so mountain units defend +3 in mountains. Campaign game start file
regenerated to reflect these changes.
070217: Version 2.0b13 (Brent Easton, Bill Thomson): Corrected
Reinforcement and Terrain charts so they will display in the module. Weather
chart updated to show the weather zone modifiers for Arctic and South weather
zones.
070204: Version 2.0b12b (Bill Thomson): Closed the Counter
palatte so it is not visible; fixed counter errors of the 2G Cav and 5G Armor.
070126: Version 2.0b12 (Bill Thomson): Created new map with
built in Replacement/Weather/Rail Reduction/Victory/Partisan tracks. Fixed error
in Russian 52 Army (previously displayed ad 51). Updated Advanced Game scenario
file.
070124: Version 2.0b11 (Bill Thomson): Created on-map Replacement/Weather/Rail
Reduction tracks. Created Replacement chits that step from 0-25. Created Axis
and Russian markers for Rail track. Updated Advanced Game scenario file.
070121: Version 2.0b10 (Bill Thomson): Created Off Map Factory
box and added unique Factories counters #1-8. Replaces Refit, Blitz and Reserved
counters with uniquely numbered versions that cannot be cloned or deleted; a
Special box has been created for storage when not in use. Fixed several spelling
errors in HTML charts. Added Help file listing Replacement Cities.
070114: Version 2.0b09 (Bill Thomson): Fixed Advanced Game
Terrain Chart and appropriate markers so they can stack (i.e. Minefields).
070113: Version 2.0b08 (Bill Thomson): Added the Advanced
Game Refit, Blitz, and Reserve markers. Added Battle Markers 1-20. Added the
missing Terrain, Variable Arrival Time, Out of Supply Modifier, Replacement
and Sequence of Play Charts.
070105: Version 2.0b07 (Bill Thomson): Replace die buttons
with Mersene Twister code buttons. Additional enhancements to be identified
via current game play with Baron August. Added 'About Mersene Twister' help
file for background.
061211: Version 2.0 (Brent Easton, Jeff Wise, Bill Thomson);
The earlier version used a beta component called Autoimages to generate the
counters. As VASSAL evolved, Autoimages was obsolete and replaced with a GamePieceImages
whose principle benefit is stability. Unfortunately, all the images created,
which fully populated the OOBs disappeared. These have been regenerated. RFT
has units with unique ids. Consistent with the WGA VASSAL Template standard,
units cannot be cloned or deleted, and there is no counter template. Units are
either on the map, on the OOB, in the eliminated pile, or in the replacement
pile. The populated OOB is on the start files.
050728: Version 1.0 Initial Release (Brent Easton, Jeff Wise,
Bill Thomson). RFT is the template for all future Wargame Academy Vassal modules
enhancements and creations. This includes: Movement Trials, Secondary Maps,
Autoimages, Prototypes, extensive html Help files, and an illustrated Novice
Vassal Users Guide.
FEEDBACK:
Please send all additional comments, modification/error correction to
bill@wargameacademy.org