UNIT DATA

Unit Type Speed Firepower Replacement
Dry Mud Fire Melee Cadre Step
Infantry21F2F331
Brigade21F2F31n/a
Garrison21F1/F2 [1]F221
Cavalry32F1/F3 [2]F321
Artillery21F1/F3 [3]F142
Heavy Artillery10F1/F3 [3,4]F152
CSA HQ32F1 [5]F142
USA HQ21F1 [5]F163

[1] Offense/Defense
[2] F2/F3 in 1863 or later
[3] Long/Short range
[4] F2/F3 in fortress battles
[5] Defense only

Artillery may fire long range, which is the opposing battle position. If firing long range at engaged units, rolls of 6 hit friendly units.

Heavy Artillery must be deployed in the center and cannot move but to retreat. It may fire on any position including reserves. It is eliminated if routed.

Enfilade Fire against units in the friendly battleline is F1, but is F2 against the enemy battleline.

Pursuit Fire against slower units is F2 and is F1 against same-speed units. Units fire twice against routing units.