Battles Summary

[p35] There are 4 types of battles: Campaign (Ops), Conspiracy, Peasant Revolt, and Religious War (crusade, jihad, reformation.) A Vote (Ops) is a political battle. See below. All successes result in a regime change.

How Battles Work: Each attacking token kills one defending token but is itself killed in exchange. The attacking player chooses all casualties. The attacking empire is victorious if it has at least one survivor.

Bishops never fight; cubes fight only in Peasant Revolts.

Surviving agents and repressed tokens who participated as attackers must transfer to the conquered map card. You may emancipate (see regime change) any remaining repressed tokens on the defeated empire. If there is not enough room, then excess pirates are killed, and all others are repressed.

This is a summary of the battle table you will find in the rules. See the specific tab for more information on a topic.