ACTIONS | |
---|---|
Unit Type | Action |
Infantry | 1 AP to move or fire, or 2 AP for close combat |
Indians | 1 AP to move or fire, or 2 AP for close combat, or 2 AP to move and fire at adjacent units, or 2 AP to fire and move at adjacent units |
Dragoons |
1 AP to move or fire, or 2 AP to move and fire |
Artillery | 1 AP to move or fire |
Leader |
1 AP to move alone or 1 AP to recover 1 step per unit |
Any unit except artillery move +1 hex if with a leader. Cost is +1 AP. The unit may not fire or do close combat.