MOVEMENT | |
---|---|
Unit Type | Movement Limit |
Elite | 1 |
Regular | 1 |
Militia | 1 |
Light | 2 |
Indians | 2 |
Dragoons | 3 |
Artillery | 1 |
Leaders | 3 |
[6.2.5] Any unit except artillery may move +1 hex if with a leader. Cost is +1 AP. The unit may not fire or do close combat. Terrain applies.
[9.1.1] A leader who moves entirely with the same unit moves for free.
[7.3] A leader is eliminated if alone in a hex and an enemy unit moves through the hex.
[4.3] Stacking limits: 1 infantry or 1 dragoon + 1 artillery + 1 leader + 1 VP unit. [9.1] Leader may ignore stacking limits when moving through stacks.