Religious War--Crusade, Reformation, Jihad
[J2] This is a one-shot attack in the card's location.
The colors of the attacker's and defender's tokens are important.
There must be at least one defending token of an opposing color to use this one-shot.
If the attack is successful, take the empire card. There is a regime change.
Attackers:
- All knight, rook, or cube agents on the played card. These agents define the attacker's color and type of religious attack.
- All knights and rooks in the attacker's color that are on the target's map card.
- All pirates of the attacker's color in the empire's borders.
- Any knights of the attacker's color in adjacent empires. They participate but do not move.
Defenders:
- All rooks, knights, and pirates of any other color in the defending empire..
Repressed tokens are not involved.
If successful, flip over the map card but do it only if the reverse side matches the attacker's color / religion.
Transfer survivors to the new side as you choose.