Set-up

Open Allied OoB to see the Allied Pieces. Drag the required units to the main map to perform the setup.

Moving Units.

Units can be moved with the numpad of the keyboard. A unit moved is marked "moved". You can as well mark and unmark units as moved with the CTRL+M shorcut.

Units in Combat

Select a unit and press CTRL+E to eliminate a unit. The Unit will be teleported to Eliminated Box. Select a unit and press CTRL+D to desorganize an organized unit. The Unit will be flipped to his reduced strenght side. Select a unit and press CTRL+R to rally a disorganized unit. The Unit will be flipped to his full strenght side.

Mines and Detachments

Mines and Detachments have a Masked side. Mines : CTRL+M Mask a revealed Mine or Reveals a Masked Mine. A masked mine is not visible to any player, a revealed mine is visible to both players. Only Allied Player (or Referee) can Mask/Reveal a mine counter. Detachments : CTRL+H Hides a revealed detachment or reveals a hidden detachment. A hidden detachment is not visible to any player, a revealed detachment is visible to both players. Only Allied Player (or Referee) can Hide/Reveal a detachment unit. In both cases, the allied player can Peek at the Mine or detachment (pressing CTRL+P) to peek at the unrevealed side of a masked/hidden counter. Be careful and don't reveal while you peek!

Point At

This module is coded including a "Point At" utility. By pressing CTRL+Right Mouse, a red circle is drawn over the point of the map where you want to draw attention.

Credits

This module has been done by Oscar Oliver (askatasuno@gmail.com). The game is a Snafu Design Team product. Game Author is Marc Figueras, Map and Counters artist is Nils johansson. We all hope that you enjoy it.