PLAYER AIDS AND TABLES

 

Use of Action Points

(See 6.2 for Details)

 

1 AP Each                                                                               2 AP

Buy One Op Card.                                                                 Rustling (Cattle).

Play one Op Card                                                                   Cattle Drive

Play Hidden Deed Card.                                                       

Move Cattle.

Move Non-Cattle.

Sell Cattle.

Buy New Stock (Cattle).

Hire Ranch Hands and/or Hired Guns.

Hire Shootist by Drawing Card

Use Hired Guns or Shootist.

Making Deals

 

 

                       Costs

 

Item                                                                 Cost

Hire 1 Ranch Hand                                           $100

Hire 1 Hired Gun                                              $200

Hire Shootist                                                    $500

Buy New Cattle, each “piece”               $100

 


 

                             THE EVENT TABLES

 

THE EVENT TABLE

 

DR      What Happens

1-3       Roll on Hand of Fate Table

4-5       Get 1 AP

6          That player may blindly draw one Op Card if he doesn’t already have three (or 4, in

             the Advanced game) “in hand”. If he does have three (or 4)  treat as a Reshuffle

            the Op Card Deck (see 7.3.)

 

 

 

THE HAND  OF FATE TABLE

 

DR       Event               

2          Homesteader Expansion    

3          Homesteaders

4          “The Cowboys”

5          Drought

6          Land Auction  

7          Poor Land Management.

8          Land Auction  

9          Floods

10        Bank Robbery

11        Indian Raid

12        Tornado