Allied units start already on their set-up hexes on the map. HQ Actions' units are on the PAS.
German units start on the German PAS. Distribute HW companies and HQ among the Drop Groups on the PAS, then drag units on map as they drop.
After dropping a unit, select the unit and press CTRL+R to place a random regroup marker upon it. Do it twice and delete one regroup for gliders units.
Drag moving units to new hexes.
Units are not marked "moved" as they are moved one at a time.
Select a unit and press CTRL+P to place a random Pin on unit. Do it twice and delete one pin if a Heavy Weapon (h) platoon was included among firing units.
Select a unit and press CTRL+H to reduce a full unit. The Unit will be flipped to his reduced strenght side. (Module allows to invert that process and "heal" a reduced unit.)
Units cannot be deleted. Move eliminated units to PAS (to the Eliminated Units box for germans, to their set-up spot for Allied units)
This module has been done by Oscar Oliver (askatasuno@gmail.com) for playtesting purposes. The game is a Snafu Design Team product. Enjoy it.
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