House Of Normandy VASSAL module - Quick Start
Game design by Tom Russell
Published by Hollandspiele
Module created by Kian Vincent

Hopefully everything is fairly self-explanatory, but just in case, here are a few pointers.

The 'Units' window will display the full name and stats for each unit.
Once they are moved to the map, only their current Combat Class is given.
'Crown' units will not be described as such until they have been Reduced.
For the purposes of shuffling around the 'Crown' and non'Crown' units, I have provided
a 'Randomiser' deck. Dropping a stack of units in there will shuffle them up.
(I use this for playing solo.)

The 'Suppression' markers and the 'Time' marker are in the ... wait for it ... 'Markers' window, along with the 'Initiative' counter.

I shall leave it to your imagination to work out what is in the 'Orders' window.

The chit cup is provided for the 'Wilton 1143' scenario.

A separate pair of 'Hand' windows are provided for the units eliminated by each side.
While pieces can be 'Eliminated' from the board, units should, instead, be moved to the appropriate 'Hand'.
I also use this window to store the available Command Markers for each player.