Version 4.0b15
- Fixed to work with v2.9.9 VASSAL. Really!
Version 4.0b14
- Fixed to work with v2.9.9 VASSAL.
Version 4.0b13
- Add extra dividers to Remove All Menu.
- Add Title to Charts menu.
Version 4.0b12
- Don't show Marker counters in Inventory.
- Updated Version Checker to 2.8.
Version 4.0b11
- Hide VCOD Beserk command when Rule Level preference < COD.
Version 4.0b10
- Add Rule Level Preference.
- Add VCOD Extension support.
Version 4.0b9
- Changed some Marker names.
- Added new Inventory Function.
Version 4.0b8
Version 4.0b7
- Returned original Turret Images, different option for buttoned up.
- Tidied up Toolbar.
Version 4.0b6
- Added Graveyard map and Graveyard command to combat counters.
- Removed Clone command from combat counters.
- Hide Delete command on combat counters except when in Graveyard.
- Turned on word wrapping in Notes windows.
- Remove board loading messages, improve overlay loading messages.
- Added OBA recording module to Scenario Info page.
- Added Scenario and personal zoom preferences.
- Test floating turret implementation
Version 4.0b5
- Fixed double center bug on hex edges accross 2 maps.
- Report board and overlay names when loading saved game.
Version 4.0b4
- Changed way DM/SSDM/MayRout counters are specified and created to solve stacking and refresh problems.
- Significant change to Refresh button to handle concealment counters, new hex counters, markers.
- Changed Fire counter to a full hex counter.
- Removed Hide Pieces Button.
- Modified LOS/F10 so that successive presses cycles through different combinations of counter visibility.
- Added Sewer entrance overlay.
- Split Internet Dice Roller off to an extension.
- Added Die Roller Preferences for Account Name and Pasword to support Shadowdice roller passwords.
Version 4.0b3
- Changed Sewer Lost counter text from 6 to 5,6.
- Renamed May Rout counter from DM to May Rout.
- Created new Remove All menu using Global Key Commands and sub-menu for smoke.
- Show labels in Counter Detail Viewer.
- Added Hide Pieces button.
- LOS shows Hindrance counters 50% transparent, hides others. Hide Pieces button can be used to
show other counters at 50% transparency.
- Added Zoom right in/out.
Version 4.0b2
- Created new Layers - Overlays on bottom, then terrain-like counters (smoke etc.), then VC and Control counters, then everything else on top.
- Added Scenario Refresh button.
Version 4.0b1
- Stacking angle changed so units can be moved from an open stack to hex immediately above.
- Add 'Fired' submenu to all combat units with options to create Prep, Def or Adv Fire counters.
- Removed Moved characteristic from Entrenchment counters.
- Implement Game Piece Layers. Added two layers - Terrain and Ground. All units added to Ground layer except
Smoke, Fire, Building Fire, Rubble, Ford, Wire, Roadblock. Terrain unit stack in their own stack separate to any Ground units in the hex.
- Changed Smoke, Building Fire and Rubble counters to full size hex shaped counters.
- Overview window is scrollable.
- SL 104art malfunction side now rotates.
- Default map zoom level set to 4.
- Removed Turn record from Info window. Added Turn Tracker to Launch bar.
- HIP counters report status when changing too and from HIP.
- American leaders get DM counter when flipped.
- Added 'Cleared' layer to mine counters.
- Moved Rubble, Fire and Building Fire to top of Locations/Terrain menu.
- Text labels on blank counters moved from top to center of counter.
- LOS shows range in non-verbose mode.
- Added Last Move Highlighter.
- Added Public notes and Delayed Notes.