SEQUENCE OF PLAY
Monthly Turn
1. WEATHER PHASE [1.0]
Check the turn track for the weather
Roll to determine if air units are grounded for the turn

2. STRATEGIC WARFARE PHASE [2.0]
Step 1: Strategic Bombing of Japan [6.0]
Step 2: Submarine Blockade of Japan [3.0]

3. NAVAL AND AIR PHASE
Step 1: First Naval Movement [4.0]
Step 2: Air Attacks
Step 3: Naval Attacks [5.0 and 6.0]
Step 4: Air Movement [10.0]
Step 5: Final Air Movement
Step 5: Sea Supply Debarkation

4. OFFENSIVE PHASE
4A. Land Offensive Sequence
Step 1: Command Status
Step 2: Land and Amphibious Offensive Movement
Step 3: Combat
      A. Paratroops
      B. Friendly Air Support
      C. Designate attacks
      D. Enemy Air Support
      E. Resolve Paradrops
      F. Conduct ground attacks
      G. Return all air units
Step 4: Unit Status
4B. Sea Offensive Sequence
Step 1: Command Status
Step 2: Naval Movement
Step 3: Offensive Naval Attacks

4C. Air Offensive Sequence
Step 1: Command Status
Step 2: Air Movement
Step 3: Airstrikes
Step 4: Return to Base

5. MOVEMENT PHASE

6. END PHASE
Step 1: Second Naval Movement.
Step 2: Supply.
Step 3: Replenishment.
Step 4: Command Status.
Step 5: End of Turn.
Seasonal Turn
Phase One: Income [28.0]
Step 1: EP Collection
Step 2: Lend Lease to China
Phase Two: Construction [29.0]
Step 1: Additions To Force Pools
Step 2: Entering Delayed Units
Step 3: Construction and Repair
Phase Three: Initiative [30.0]
Step 1: Adjust Offensive Tracks
Step 2: Buying Offensives