SEQUENCE OF PLAY Monthly Turn |
1. WEATHER PHASE [1.0] Check the turn track for the weather Roll to determine if air units are grounded for the turn 2. STRATEGIC WARFARE PHASE [2.0] Step 1: Strategic Bombing of Japan [6.0] Step 2: Submarine Blockade of Japan [3.0] 3. NAVAL AND AIR PHASE Step 1: First Naval Movement [4.0] Step 2: Air Attacks Step 3: Naval Attacks [5.0 and 6.0] Step 4: Air Movement [10.0] Step 5: Final Air Movement Step 5: Sea Supply Debarkation 4. OFFENSIVE PHASE 4A. Land Offensive Sequence Step 1: Command Status Step 2: Land and Amphibious Offensive Movement Step 3: Combat A. Paratroops B. Friendly Air Support C. Designate attacks D. Enemy Air Support E. Resolve Paradrops F. Conduct ground attacks G. Return all air units Step 4: Unit Status |
4B. Sea Offensive Sequence Step 1: Command Status Step 2: Naval Movement Step 3: Offensive Naval Attacks 4C. Air Offensive Sequence Step 1: Command Status Step 2: Air Movement Step 3: Airstrikes Step 4: Return to Base 5. MOVEMENT PHASE 6. END PHASE Step 1: Second Naval Movement. Step 2: Supply. Step 3: Replenishment. Step 4: Command Status. Step 5: End of Turn. |
Seasonal Turn |
Phase One: Income [28.0] Step 1: EP Collection Step 2: Lend Lease to China |
Phase Two: Construction [29.0] Step 1: Additions To Force Pools Step 2: Entering Delayed Units Step 3: Construction and Repair |
Phase Three: Initiative [30.0] Step 1: Adjust Offensive Tracks Step 2: Buying Offensives |