GETTYSBURG: Badges of Courage Version History
updated 080122
Version 3.0b02 (Bill Thomson) 080122
- RECOMMENDED USE OF VASSAL 2.99 TO ENABLE WGA custom code utilized in WGA
VASSAL Template.
- Added help file placeholders for
- AREA Player Ratings
- Game Credits
- Hot Keys
- Version History
- Added Trash map for use during debug process; a palce to dipose od excess
untis
- Added invisible hex grid to match map and hex ids. Hex ID appears when mouse
hovers over a hex.
- Selected unit now has a heavy 10 point red outline.
- All combat units now have a unit ID. Not yet reflected in start files.
- Die rollers updated to Twister Algorithm (see help file) for greater randomness.
- Battle Board buttons updated.
- Standard functionaly of the WGA template mandates generating a new module
which is currently under progress.
Version 3.0b01 (Bill Thomson) 080118
- Added Labeling trait for combat units for denoting line/column notation
and other purposes at player request.
- Added hex grip, presently unnumbered as map uses oblique numbering which
required custom java code.
- Replace USA Flag, CSA Flag, Charts and Markers button with those used in
WGA VASSAL Template.
- Added Notes Window.
Version 1 and 2 (Carl and Stan Hilinski ) 060101