Features of 3.4:

 

All personality and AFV cards are now available for all Nationalities

 

There are 4 decks to choose from based on game environment / player choice

Standard

Urban

Desert

Jungle

 

Where dictated by rules, the terrain cards were appropriately replaced with their specified equivalent (including the card information). Also all non specified terrains have been changed to an appropriate graphic and/or environment equivalent to suit the deck in question but their characteristics remain unchanged. See table below:

 

 

Deck

Terrain Type

Standard

Urban

Desert

Jungle

Winter

Brush

Hedge

Brush

Brush

Field

Buildings (-2)

Buildings (-2)

Escarpment

Jungle (-2)

Buildings (-2)

Buildings (-3)

Buildings (-3)

Escarpment

Jungle (-3)

Buildings (-3)

Gully

Trenches

Gully

Gully

Gully

Wall

Wall

Wall

Wall

Wall

Hill

Rooftops

Dune

Hill

Hill

Marsh

Rubble

Soft Sand

Marsh

Deep Snow

Stream

Waterway

Wadi

Stream

Stream

Woods

Alleyways

Oasis

Jungle

Woods

 

Black:   Standard terrain type as per game

Red:     Image changed and card changed as per rulebook

Green:  Image changed to suit environment, card functionality remains the same as original

Blue:     Image and Name changed to suit environment. Card functionality remains the same as original

Purple:  Image and Name changed for environment. Card functions same as original except no AFV/IG may enter this terrain type

 

 If players so choose to use the provided alternate decks they may wish to also reconsider any scenario specified rules that calls for the discard and removal of terrain from the game.

 

Action Deck split action cards have been updated to reflect all uses by each nationality for ease of remembrance

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The Map window is now divided into zones for ease of card management

 

 

 

Sub-menus have bee added to facilitate various actions that may be performed on the pieces, they are as follows:

 

Piece

Sub menu

Actions

Description

Key

Personality Card

Condition

KIA

Personality is KIA and removed from the main board

Ctrl K

 

 

Rout

Personality routs and removed from the main board

Ctrl R

 

 

Wounded

Places a wounded counter on the PC

Ctrl W

 

 

Surrender

Places a Surrender counter on the PC

Ctrl S

 

 

Beserk

Places a Beserk counter on the PC

Ctrl E

 

 

Unarmed

Places an Unarmed counter on the PC

Ctrl U

 

 

Infiltrator

Places an Infiltrator counter on the PC

Ctrl I

 

 

Guard

Places a Guard counter on the PC

Ctrl G

 

 

Transfer

Places an Individual Transfer counter on the PC

Ctrl T

 

 

Crew

Places a Crew counter on the PC

Ctrl C

 

Weapons Status

Broken

Turns on/off a Layer indicating the PC's primary printed weapon has broken

Ctrl B

 

 

Malfunction

Turns on a Layer indicating the PC's primary printed weapon has malfunctioned

Ctrl M

 

 

Fixed

Turns off a Layer indicating the PC's primary printed weapon that has malfunctioned has been fixed

Ctrl D

AFV Card

Condition

KIA

AFV is knocked out and removed from the main board

Ctrl K

 

 

Rout

AFV routs and removed from the main board

Ctrl R

 

 

MG malfunction

Places a counter on AFV indicating its MG has malfunctioned (if applicable)

Ctrl M

 

 

Ordnance Malfunction

Places a counter on AFV indicating its Ordnance has malfunctioned (if applicable)

Ctrl O

 

 

FT malfunction

Places a counter on AFV indicating its FT has malfunctioned (if applicable)

Ctrl T

 

 

Bog Down

Places a counter on AFV that has bogged down

Ctrl B

 

 

Immobilized

Places a counter on AFV that has been immobilized

Ctrl I

 

 

Stun

Places a counter on AFV that has been stunned

Ctrl S

 

 

Commander KIA

Places a counter on AFV indicating a commander has been killed

Ctrl C

 

Other right click menus are similar in design and function

 

Reporting of actions is now in place. Messages will appear in the chat text area when players perform various functions / actions (such as drawing a card) letting their opponent know what they are doing.

This is in an effort to help cut down the amount of typing a player need to do to explain their actions to their opponent leaving them free to chat instead J

 

Quick reference charts have been added for the more common tables/rules of Up Front. More will be added later