Sekigahara Change Log Module v1.52 (checksum a8417d32) 1. Vassal v3.6.12+ compatibility (inventories). Module v1.51 (checksum 69397fb9) 1. Block reveals are reported. 2. Initiative card play discards previous cards from board. 3. Played card stacks still work if moved. 4. Sound goes to all players (bug fix) 5. Blocks can't be destroyed from Reinforcements box. 6. Main map renamed to "game board" for reporting. Module v1.5 (checksum 481191a3) 1. Changes to the toolbar Hotkeys added for most toolbar functions. Player Reference Card added to toolbar. Eliminated blocks - split into two windows and display blocks individually. Single button for hide blocks, works correctly for either side. Notes window available. A counts menu provides a set of inventories for pieces (optional). Map view buttons hides blocks only rather than all pieces. Hand size inventories removed (see below) 2. User roles and access New game can be setup in one of 3 modes to suit player experience or preference. Cards may be dealt face up or down to player hand. Decks and pieces are locked to player side with option to use a "referee" role with access to both sides. Pieces and cards are restricted to their appropriate windows. 3. Module user guide and game rules link added to Help. 4. Main Board changes Board setup icon updated at Aizu (in line with module v1.4 change) To claim a Resource Location, click on that location or the part of a block stacked over it. Hand sizes are displayed next to decks on the main board. Mouseover provides card counts on decks, draw bags and played cards. A right-click option will reset both impact markers simultaneously. Left-click to toggle the turn marker. 5. Card handling Player Hand grids aligned to card slot dimensions. Card play commands added to right-click menu; aligned with game flow. 6. Reporting Chat log reporting: drag and drop and command actions produce similar reports. Optional sound effects provide feedback for game actions. This version is not backwards compatible.