Air Drop/Glider Landing Table
Roll
Paratroops / Gliders
0 NE/NE 4 NE/NE 8 NE/1 12+ Elim/Elim
1 NE/NE 5 NE/NE 9 L/1    
2 NE/NE 6 NE/NE 10 1(L)/1*    
3 NE/NE 7 NE/NE 11 1*(L)/1*    
Modifiers:
For each enemy unit in a DZ/LZ hex: +1 After 9/19 and north of Waal: +2
Each non-88 flak that has a FZ on a DZ/LZ hex: +1 Glider units landing in a DZ only: +2
Each 88 flak that has a FZ on a DZ/LZ hex: +2 Glider units landing in a LZ*: +1

Effects:
NE: No Effect 1: 1 Unit in stack looses a step
L: Place Para/Glider marker on stack Elim: All units are Eliminated
1*: All units in stack lose a step