OPPORTUNITY FIRE MODIFIERS
Terrain (if not in column): (+/-) check Terrain Chart
Range (vs. unarmored): (0) 1 hex; (-1) all each additional hex
Range (vs. armored): (0) 1 hex; (-2) last hex if > 1, (-1) all others
Defence Rating: (+/-) Defence Rating of target
Mass: (0) 0-4 Steps, (+1) 5-6 Steps, (+2) 7-8 Steps, (+3) 9+ Steps
Night: (-2)
Fog/Rain: (-1)
Tally all applicable markers: (+/-) marker totals
FZ to non-FZ: (-1) for any Move Action that starts in an FZ but ends in non-FZ
FZ to FZ: (+3) for any Move Action that starts and ends in an FZ
Firing at a unit running away from Assault: (+2)
* Company Bonus never applies to Opportunity Fire
* Indirect Opportunity Fire never use range or FZ movement modifiers