Features Buttons Usage In-Game Commands Using the Turn Tracker How to Play
STARTING A GAME
Create a Game Room using the Server controls button as usual.
Launch a New Game
Select on which side you will be in the game. <observer> - Player 1 - Player 2 - Player 3 - Player 4 - Player 5 - Player 6
Select on which board you want to play. You can play with or without Expansions.
If you play without the Expansions remove the following cards from the Adventure Deck: 2x County Patrol, 2x Dryad, 1x Harpies, 2x Trap Door
After other players had join your game after selecting their Player Side and synchonized with you, you can start to roll a 6 sided dice and tell others to do the same to determine who will start first.
Set the Turn Tracker for the number of players in game and the player to play first.
After you had decided which way you will all play, then each player must pick their character card and start placing the number of counters, tokens, spell(s) (If any) and equipment from the Purchase Deck (If any) written on their character card in their Player Number Inventory.
All players are now ready to play the game!
To see the rules of the game go in Help in the Top Left of the Module Window.
Remember that every move are reported in the chat window so everyone can track them and to see if anyone would try to cheat.
I hope you will have as much fun playing this module as I had to build it.
HOUSE RULES
Before you start a game you can decide with others if they want or not play with one or more house rules to spice things up:
Players can have to choose between 3 Characters instead of 1.
Characters inheritance can be disabled.
The Spell Finger of Death can be removed from the Spell Deck.
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