INSTRUCTIONS
FOR THIS MODULE
STARTING THE GAME
At the beginning of the game each player chooses 3 technologies and places them face down on box 1 of his development panel.
END OF TURN
The AUSTRIAN player is the last player to play each turn and is responsible for advancing to the next turn by pressing the + on the turn counter in the main menu toolbar and/or moving the counter on the map.
The turn advance removes the "moved" status of all counters on the map.
Players have a button called MOV on the map toolbar to mark units as not moved (if necessary before the end of the turn).
The
last turn is FALL 1918.
CONTROL MARKERS
AND TRENCHES
They
can be placed on the map by dragging them from the MARKERS panel of
the toolbar, and can be removed by right-clicking on the marker and
choosing Delete.
DEVELOPMENT PANEL
All players can see it and it is used to place the finished developments of all players.
PLAYERS' PANELS
Each player has a panel that only he can see, where he has all his military units and his unresearched developments.
To research a development, the player can flip its tile and move it to the corresponding square of the main map. When he has finished it, he must move it to the Developments panel.
military units are moved to the map by dragging them, to return them to the player's panel when they are destroyed, click the right mouse button on the unit and choose the option Return to panel.