Version 1.7 Correction to map made (forest in hexes 29.21-29.23 Version 1.6 changes: Removed padding around map Added "Last Moved" highlighter to units Added Stack viewer Version 1.5 changes: City symbol added to Aachem Port symbol added to Bologne-sur-mer Version 1.4 changes: Mostly counter discrepancies corrected Fixes: A handful of counters had the incorrect unit designation or combat values IN THE DESCRIPTION WINDOW only of the counter tray. The actual counters themselves were/are correctly marked (AFAIK). Version 1.3b changes: Bugs fixed: None Modifications: Zoom In/Out keys are now mapped to the Keypad "+" and "-" instead of the +/- on the qwerty portion of the keyboard. Additions: Added a mini-map Version 1.3 changes: Bugs fixed: None Enhancements: Added "text labelling" to the markers. So now, when you place a "Remove port" marker (for example), you can add a text label saying "Turn 2" (to indicate that it was first placed on turn 2). Yes, you can count back 6 turns to figure that out, but this is just an example of how that can be helpful. HQ flipping/unflipping with reporting: Now, when an Allied HQ is flipped to its ATTACK side, it will report: * 27.06: (5)-1-8 US Army HQ (1) Flipped * (for each one, individually as you flip, even if you have the preferences set to not report) Now, the Allied player has a button to unflip all HQ's THAT ARE ON THEIR ATTACK SIDE ONLY. It will do them all at once and report: *The following HQ's were UNFLIPPED: * 28.05: (5)-1-8 CW Army HQ (1 Can) * * 27.06: (5)-1-8 US Army HQ (1) * Version 1.1-1.2 changes: Fixes include: -French 1 FF values improperly listed in Counter Mix window -CRT corrected Additions: -Hex number reporting/stack viewer for all zoom levels. -Global key command to clear all Allied Air Domination markers (they're moved to just above the "England Box" for re-use).