Victory Conditions (achieve one of the following)
- Overpower (add 5 opponent battalions to your Graveyard)
- Shackle (add 3 opponent battalions to your Prison)
- Blunt (render all opponent battalions incapable of taking any aggressive action**)
- Agressive actions are marked in the "Turn Flow" player aid, with §.
- Your party must also have at least one arms 4 or greater battalion outside of the opponent's Graveyard.
- Starve (pillage all opponent outposts)
- Dominant Influence (exert the superior army build in the case of a divisive conclusion**)
- A divisive conclusion occurs when both you and your opponent achieve victory conditions at the same time.
- In this case, Dominant Influence is determined is determined as:
- The army with the greater total arms combined. If total arms is equal between armies, then...
- ...Dominant Influence is determined as the army with the greater number of battalions outside of the Graveyard. If number of cattalions outside of Graveyards is equal, then...
- ...there is no victor and the battle ends in stalemate.
NOTE: This is only a player aid. For comprehensive game rules, refer to the WARLINE living beta rules documentation at:
http://warline.eljayplay.com/warline-game-resources
You can launch an external browser directly to the rules documentation via the "Help" menu's "WARLINE Game Rules (beta)" option.