INSTRUCTIONS
FOR THIS MODULE
END OF TURN
The USSR player is the last player to play each turn and is responsible for advancing to the next turn by pressing the + on the turn in the main menu toolbar and/or moving the turn counter on the map.
The turn advance removes the "moved" status of all counters on the map.
Players have a button called MOV on the map toolbar to mark units as not moved (if necessary before the end of the turn).
The
last turn is SPRING 1945.
CONTROL
MARKERS
They
can be placed on the map by dragging them from the CONTROL panel of
the toolbar, and can be removed by right-clicking on the marker and
choosing Delete.
DEVELOPMENT PANEL
All players can see it and it is used to place the finished developments of all players.
PLAYERS' PANELS
Each player has a panel that only he can see, where he has all his military units and his unresearched developments.
To research a development, the player can flip its tile and move it to the corresponding square of the main map. When he has finished it, he must move it to the Developments panel.
Military units are moved to the map by dragging them with the left mouse button, to return them to the player's panel when they are destroyed (or used in the case of aviation), click the right mouse button on the unit and choose the option Return to panel.