DECK +/1387077691666/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Water;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Water;Current Zone\/Current Map\/Module;\\ setprop;Red Water;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Water;Current Zone\/Current Map\/Module;\\\ mark;Attack\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Geyser.jpg;Geyser/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 6930\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;128+/1387077680858/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Water;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Water;Current Zone\/Current Map\/Module;\\ setprop;Red Water;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Water;Current Zone\/Current Map\/Module;\\\ mark;Attack\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Geyser.jpg;Geyser/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 6930\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;128+/1387077678210/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Air;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Air;Current Zone\/Current Map\/Module;\\ setprop;Red Air;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Air;Current Zone\/Current Map\/Module;\\\ mark;Attack\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Jet Stream.jpg;Jet Stream/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 6510\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;125+/1387077657530/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue War;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue War;Current Zone\/Current Map\/Module;\\ setprop;Red War;false,0,100,false;:63743\,0\,Red Add:I\,1;Red War;Current Zone\/Current Map\/Module;\\\ mark;Incantation\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Charge.jpg;Charge/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 6510\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;196+/1387077644202/setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module; setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\ mark;Incantation\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Rouse The Beast.jpg;Rouse the Beast/ \ true\\ \\\ 0\\\\ \\\\\ \\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ 0\\\\\\\\\\ \\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\ 6090\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;194+/1387077641498/setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module; setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\ mark;Incantation\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Call Of The Wild.jpg;Call of the Wild/ \ true\\ \\\ 0\\\\ \\\\\ \\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ 0\\\\\\\\\\ \\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\ 6090\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;193+/1387077628202/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Holy;false,0,100,false;:63743\,0\,Blue Add:I\,2;Blue Holy;Current Zone\/Current Map\/Module;\\ setprop;Red Holy;false,0,100,false;:63743\,0\,Red Add:I\,2;Red Holy;Current Zone\/Current Map\/Module;\\\ mark;Incantation\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Group Heal.jpg;Group Heal/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 5670\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;187+/1387077625810/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Holy;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Holy;Current Zone\/Current Map\/Module;\\ setprop;Red Holy;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Holy;Current Zone\/Current Map\/Module;\\\ mark;Incantation\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Minor Heal.jpg;Minor Heal/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 5670\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;190+/1387077612746/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Water;false,0,100,false;:63743\,0\,Water Add:I\,1;Blue Water;Current Zone\/Current Map\/Module;\\ setprop;Red Water;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Water;Current Zone\/Current Map\/Module;\\\ mark;Incantation\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Dissolve.jpg;Dissolve/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 5250\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;204+/1387077608954/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Arcane;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Arcane;Current Zone\/Current Map\/Module;\\ setprop;Red Arcane;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Arcane;Current Zone\/Current Map\/Module;\\\ mark;Incantation\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Dispel.jpg;Dispel/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 5250\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Top\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;178+/1387077445274/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Tanglevine.jpg;Tanglevine/ \ \\ \\\ \\\\ 0\\\\\ \\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ 0\\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\ 3150\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\ Bottom\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;105+/1387077442914/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Tanglevine.jpg;Tanglevine/ \ \\ \\\ \\\\ 0\\\\\ \\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ 0\\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\ 3150\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\ Bottom\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;105+/1387077395529/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,4;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,4;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Steelclaw Grizzly.jpg;Steelclaw Grizzly/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 2730\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;162+/1387077399042/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Thunderift Falcon.jpg;Thunderift Falcon/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 2730\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;164+/1387077376330/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,2;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,2;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Timber Wolf.jpg;Timber Wolf/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 1890\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;165+/1387077373778/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,2;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,2;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Timber Wolf.jpg;Timber Wolf/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 1890\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;165+/1387077346170/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,4;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,4;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Cervere, The Forest Shadow.jpg;Cervere, The Forest Shadow/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 2310\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;155+/1387077352178/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,2;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,2;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Emerald Tegu.jpg;Emerald Tegu/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 2310\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;156+/1387077362105/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Feral Bobcat.jpg;Feral Bobcat/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 1470\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;158+/1387077360098/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Feral Bobcat.jpg;Feral Bobcat/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 1470\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;158+/1387077338722/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Bitterwood Fox.jpg;Bitterwood Fox/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 1050\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;154+/1387077336498/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Creature\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Spell Effects;Rouse The Beast,Harmonize\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Bitterwood Fox.jpg;Bitterwood Fox/ \ \\ \\\ true\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 1050\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;154+/1387077275273/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Arcane;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Arcane;Current Zone\/Current Map\/Module;\\ setprop;Red Arcane;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Arcane;Current Zone\/Current Map\/Module;\\\ mark;Equipment\\\\ mark;Layer\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Elemental Cloak.jpg;Elemental Cloak/ \ \\ \\\ true\\\\ Heaven\\\\\ \\\\\\ 0\\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ \\\\\\\\\\\\ 0\\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\\ 630\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;26+/1387077281058/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,2;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,2;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Equipment\\\\ mark;Layer\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Staff Of Beast.jpg;Staff of Beasts/ \ \\ \\\ true\\\\ Heaven\\\\\ \\\\\\ 0\\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ \\\\\\\\\\\\ 0\\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\\ 630\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;72+/1387077264186/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Equipment\\\\ mark;Layer\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ immob;;N\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Bearskin.jpg;Bearskin/ \ \\ \\\ true\\\\ Heaven\\\\\ \\\\\\ 0\\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ \\\\\\\\\\\\ 0\\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\\ 210\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;68+/1387077589114/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue War;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue War;Current Zone\/Current Map\/Module;\\ setprop;Red War;false,0,100,false;:63743\,0\,Red Add:I\,1;Red War;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Retaliate.jpg;Retaliate/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 4830\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;236+/1387077564090/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Mind;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Mind;Current Zone\/Current Map\/Module;\\ setprop;Red Mind;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Mind;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Block.jpg;Block/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 4830\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;237+/1387077551890/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Regrowth.jpg;Regrowth/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 4410\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;234+/1387077545522/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,2;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,2;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Cobra Reflexes.jpg;Cobra Reflexes/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 4410\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;230+/1387077488290/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Rhino Hide.jpg;Rhino Hide/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 3990\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;235+/1387077485665/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Rhino Hide.jpg;Rhino Hide/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 3990\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;235+/1387077475570/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Bear Strength.jpg;Bear Strength/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 690\\\\\\\\\\\\\\\\\\\\\\\\ 3570\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;227+/1387077471778/macro;Blue Add;;63743,0,Add;{(PlayerSide=="Blue Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Blue Add;false;;;counted;;;;false;;1;1 macro;Red Add;;63743,0,Add;{(PlayerSide=="Red Player") && (GetProperty("Death Row")=="false")};;63743\,0\,Red Add;false;;;counted;;;;false;;1;1\ setprop;Blue Nature;false,0,100,false;:63743\,0\,Blue Add:I\,1;Blue Nature;Current Zone\/Current Map\/Module;\\ setprop;Red Nature;false,0,100,false;:63743\,0\,Red Add:I\,1;Red Nature;Current Zone\/Current Map\/Module;\\\ mark;Card\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && TurnCard_Facing=="1" && RotateCard_Facing=="1"};92\,130,91\,130,93\,130\\\\\ rotate;4;91,130;93,130;Clockwise;Counter;;;RotateCard\\\\\\ macro;Reset 3;;63743,0,Returned;{RotateCard_Facing=="4"};;91\,130;false;;;counted;;;;false;;1;1\\\\\\\ macro;Reset 2;;63743,0,Returned;{RotateCard_Facing=="3"};;93\,130,93\,130;false;;;counted;;;;false;;1;1\\\\\\\\ macro;Reset 1;;63743,0,Returned;{RotateCard_Facing=="2"};;93\,130;false;;;counted;;;;false;;1;1\\\\\\\\\ macro;;;63743,0,Returned;{TurnCard_Facing=="2"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\ macro;;;70,130;{TurnCard_Facing==1 && PlayerSide=="Blue Player" && Creature!="true" && Incantation!="true" && Attack!="true" && Equipment!="true" && Wall!="true" && DeckName=="" && Prepared!="false"};;92\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\ rotate;2;92,130;;Turn 180;;;;TurnCard\\\\\\\\\\\\ submenu;Rotate;Turn 180,Clockwise,Counter\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ delete;;68,520\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Execution;Delete;68,130;;;63743\,0\,Death Row,63743\,0\,Calc Trigger,68\,520;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;And it was good.;;63743,0,Returned;{Made=="false"};;63743\,0\,Created,63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Death Row;false,0,100,false;:63743\,0\,Death Row:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Made;false,0,100,false;:63743\,0\,Created:P\,true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Discard\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard;Discard;63743,0,Discard;;;63743\,0\,Discard Red,63743\,0\,Discard Blue,63743\,0\,Discarded;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Returned;{ObscuredToOthers=="true"};;70\,130;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Active;{Prepared=="false"};;70\,130,63743\,0\,Prepared;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;70,130;{(CurrentMap=="Main Map") && (Prepared=="true")};;63743\,0\,Played;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Prepared;false,0,100,false;:63743\,0\,Prepared:P\,true,:63743\,0\,Returned:P\,false,:63743\,0\,Played:P\,played\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" && ObscuredToOthers==false};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(ObscuredToOthers=="false") && (CurrentMap=="Main Map") && (Card!="Enchant") && (Prepared=="played")};70\,130\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Red Player"};63743\,0\,Discard Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{PlayerSide=="Blue Player"};63743\,0\,Discard Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Blue;Blue Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Discard Red;Red Discard;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ obs;70,130;CardBack.jpg;Flip;P80,130;?;side:;Peek\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ submenu;Peek & Flip;Peek,Flip\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Bear Strength.jpg;Bear Strength/ \ \\ \\\ Enchant\\\\ \\\\\ 0\\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ 0\\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ \\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\ 3570\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Scraping\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ false\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;227+/1387077021394/submenu;Card Management;Air,Fire,Water,Earth,Arcane,Nature,Delete,Return to book,Peek & Flip,Rotate,Discard hideCmd;;Hide;{CurrentMap!="Main Map"};63743\,0\,Return To Book\ 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macro;Change Mage;;63743,0,Returned;;;63743\,0\,Calc Trigger;false;;;counted;;;;false;;1;1\\\ globalkey;;63743,0,Calc Trigger;63743,0,Calc;{If(PlayerSide=="Red Player",CurrentMap=="Red Book",CurrentMap=="Blue Book")};false;1;true;true;;Calc Trigger;-1\\\\ hideCmd;;Hide;{CurrentMap=="Main Map"};68\,130\\\\\ delete;Delete;68,130\\\\\\ macro;Blue Add;;63743,0,Add;{PlayerSide=="Blue Player"};;63743\,0\,Blue Reset,63743\,0\,Blue Add;false;;;counted;;;;false;;1;1\\\\\\\ setprop;Blue Antischool;false,0,100,false;:63743\,0\,Blue Add:P\,Fire,:63743\,0\,Blue Reset:P\,none;Antischool Set Blue;Current Zone\/Current Map\/Module;\\\\\\\\ setprop;Blue Subschool;false,0,100,false;:63743\,0\,Blue Reset:P\,none;Subschool Set Blue;Current Zone\/Current Map\/Module;\\\\\\\\\ setprop;Blue School;false,0,100,false;:63743\,0\,Blue Add:P\,Nature,:63743\,0\,Blue Reset:P\,none;School Set Blue;Current Zone\/Current Map\/Module;\\\\\\\\\\ macro;Red Add;;63743,0,Add;{PlayerSide=="Red Player"};;63743\,0\,Red Reset,63743\,0\,Red Add;false;;;counted;;;;false;;1;1\\\\\\\\\\\ setprop;Red Antischool;false,0,100,false;:63743\,0\,Red Add:P\,Fire,:63743\,0\,Red Reset:P\,none;Antischool Set Red;Current Zone\/Current Map\/Module;\\\\\\\\\\\\ setprop;Red Subschool;false,0,100,false;:63743\,0\,Red Reset:P\,none;Subschool Set Red;Current Zone\/Current Map\/Module;\\\\\\\\\\\\\ setprop;Red School;false,0,100,false;:63743\,0\,Red Add:P\,Nature,:63743\,0\,Red Reset:P\,none;School Set Red;Current Zone\/Current Map\/Module;\\\\\\\\\\\\\\ mark;Layer\\\\\\\\\\\\\\\ hideCmd;;Hide;{QuickCast_Level=="1" || QuickCast_Active=="false"};63743\,0\,Use Quick Cast\\\\\\\\\\\\\\\\ hideCmd;;Disable;{(QuickCast_Active=="true" && CurrentMap=="Main Map") || (QuickCast_Active=="false" && CurrentMap!="Main Map")};63743\,0\,Active Quick\\\\\\\\\\\\\\\\\ emb2;;2;;;2;;Quick Cast;2;;;63743,0,Reset Active;2;false;0;0;QuickCastUsed.png,QuickCastReady.png;,;false;QuickCast;;;false;;1;1;false;63743,0,Active Quick;;63743,0,Use Quick Cast\\\\\\\\\\\\\\\\\\ submenu;Activation Commands;Activate,Quick Cast\\\\\\\\\\\\\\\\\\\ submenu;Special Actions;Use\/Add Mana,Guard,Activate Shield\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{CurrentMap!="Main Map" || ObscuredToOthers=="true"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{Creature!="true"};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{(CurrentMap!="Main Map" || ObscuredToOthers=="true" || If(PlayerSide=="Red Player",GetProperty("Red Active_Level")=="2",GetProperty("Blue Active_Level")=="2"))};63743\,0\,Rouse The Beast\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Rouse The Beast;;63743,0,Blue Rouse The Beast;{PlayerSide=="Blue Player"};;63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Rouse The Beast;;63743,0,Red Rouse The Beast;{PlayerSide=="Red Player"};;63743\,0\,Reset Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Rouse The Beast;Rouse The Beast;63743,0,Rouse The Beast;;;63743\,0\,Red Rouse The Beast,63743\,0\,Blue Rouse The Beast;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Quick Reset;;63743,0,Returned;;;63743\,0\,Use Quick Cast,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Guard;Hide;{CurrentMap!="Main Map"};63743\,0\,Guard\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discarded Active Blue;;63743,0,Discarded;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Discard Active Red;;63743,0,Discarded;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Blue;Hide;{GetProperty("Blue Active_Active")=="false"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;Hide Active Red;Hide;{GetProperty("Red Active_Active")=="false"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Blue;;63743,0,Returned;{GetProperty("Blue Active_Active")=="true"};;63743\,0\,Activate Blue,63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Reset Active Red;;63743,0,Returned;{GetProperty("Red Active_Active")=="true"};;63743\,0\,Activate Red,63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 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macro;Activation;;63743,0,Active;;;63743\,0\,Active Shield,63743\,0\,Active Quick;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation2;;63743,0,Active;{PlayerSide=="Red Player" && DeckName==""};;63743\,0\,Active Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Activation3;;63743,0,Active;{PlayerSide=="Blue Player" && DeckName==""};;63743\,0\,Active Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Active")=="true"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Active")=="true"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Blue Active_Level")=="1"};63743\,0\,Activate Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Hide;{GetProperty("Red Active_Level")=="1"};63743\,0\,Activate Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Blue Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Red\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ hideCmd;;Disable;{GetProperty("Red Active_Active")=="true" && CurrentMap=="Main Map" && DeckName==""};63743\,0\,Active Red,63743\,0\,Active Blue,63743\,0\,Reset Blue\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;;;63743,0,Reset Active;;;63743\,0\,Reset Red,63743\,0\,Reset Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Red;2;false;0;0;InactiveRed.png,ActiveRed.png;,;true;Red Active;;;false;;1;1;false;63743,0,Active Red;63743,0,Activate Red;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;;2;;Activate;2;;;2;;;63743,0,Reset Blue;2;false;0;0;InactiveBlue.png,ActiveBlue.png;,;true;Blue Active;;;false;;1;1;false;63743,0,Active Blue;63743,0,Activate Blue;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ emb2;Guard;2;;Guard;2;;;2;;;63743,0,Reset Active;1;false;0;0;,LayerGuard.png;,;true;Guard;;;false;;1;1;true;63743,0,Guard;63743,0,Guard;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Noting;;63743,0,Returned;{CurrentMap!="Main Map" && DeckName==""};;63743\,0\,Noting;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Card Noting Blue;;63743,0,Noting;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Card Noting Red;;63743,0,Noting;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Start Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Building;;63743,0,Load Book;{PlayerSide=="Blue Player"};;63743\,0\,Build Book Blue,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Building;;63743,0,Load Book;{PlayerSide=="Red Player"};;63743\,0\,Build Book Red,63743\,0\,Build Book;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Saving;;63743,0,Begin Save;;;63743\,0\,Start Save,63743\,0\,Finish Save;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Blue Finish;;63743,0,Finish Save;{PlayerSide=="Blue Player"};;63743\,0\,Finish Save Blue;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ macro;Red Finish;;63743,0,Finish Save;{PlayerSide=="Red Player"};;63743\,0\,Finish Save Red;false;;;counted;;;;false;;1;1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Red;Red Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ return;;63743,0,Finish Save Blue;Blue Save Load;Select destination\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Y;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentY$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;X;false,0,100,false;:63743\,0\,Start Save:P\,$CurrentX$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Board;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ PROP;Map;false,0,100,false;:63743\,0\,Build Book Red:P\,Red Book,:63743\,0\,Build Book Blue:P\,Blue Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;;63743,0,Build Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Antischool\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;School\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ mark;Legendary\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ sendto;Return to book;63743,0,Return To Book;$Map$;$Board$;$X$;$Y$;;;;0;0;0;Return to Spellbook;L;;;;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ piece;;;Beastmaster.jpg;Beastmaster/ \ \\ \\\ \\\\ \\\\\ \\\\\\ \\\\\\\ \\\\\\\\ \\\\\\\\\ \\\\\\\\\\ \\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\\\\ \\\\\\\\\\\\\\ Middle\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 1\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 230\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 210\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Fire\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Nature\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ true\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Red Book Save Load;140;201\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ null;140;201;61