Triomphe à Marengo

Introduction

Triomphe à Marengo is a game of the June 14, 1800 surprise attack of the Austrian army under General Melas against Napoleon Bonaparte's outnumbered and outgunned French army. It is published by Histogame. and we present it as a Vassal module with their permission. This Vassal mod was created by Santi Gonzalez and based on the previous work of Stan Hilinski and John Boone in August 2006.

Vassal Notes

If you right-click on any unit or marker, you will get a menu just for that piece.

In most block games, your blocks are standing on edge, and only you can see their faces. In a Vassal module, they are facedown when on edge and faceup when they are exposed.

By default, when you flip a piece facedown, your opponent will be able to still move it, but he will not be able to turn it faceup because you own it. This is fine in real-time play, but it can be a burden in email play. You may allow your opponent to turn your blocks faceup by selecting File/Edit_Preferences/General and checking the box "Opponents can unmask my pieces." Both players should do this. It does compromise security, but it is very convenient when playing by email.

TaM Notes

When you start select File / New Game and choose a side. Press the Flip Austria or Flip France button on the right side of the toolbar. This turns your units face down, and you will see them with a dark border, but your opponent will see solid-color squares. Your button will only flip down your faceup blocks, so you can use it at any time on the main map.

Use <CTRL>+click to point to locales and approaches on the board to indicate battles or other moments of interest. It will save typing in the chat window.

Each player has a private window on the buttonbar. It is a private place where you can drag your blocks and shuffle them.

There is a "Blocks" button on the buttonbar that shows a palette of game pieces. To have a block take a casualty, right click on the block and select "Lose step", or "Eliminate" if the block is destroyed. You do not need to substitute blocks as in the real game.

The French have a special setup sequence. See "Help/French Setup" for instructions.

The globe button on the buttonbar temporarily removes units off the board so you can see the terrain beneath.

The markers window contains several markers you may find useful including a Desorganized marker. They have no predefined intent. Use as you choose.

Pieces are provided with “moved” labels and tracking capability.