Gorizia, 1916 is an operational level game simulating the 1916 Summer offensive of the Italian forces against the Austro-Hungarian bridgehead on the Isonzo-River, the city of Gorizia (Görz), one step across the river, and the Carso Plateau, between Gorizia and the seaside. Credits: Design: Andrea Brusati Development: Nicola Contardi, Luigi Parmigiani Playtest: Umberto Piccoli, Piergennaro Federico, Luca Vellutini, Andrea Grizi, Giuseppe Zacchei, Stefano Grizi, Nicola Contardi, Luigi Parmigiani, Stèphane Sènèchal, Andrè-Luc Pisie. Rules proofreading: Klas Malmström Translation assistance: Don Katz Box art: Nicola Contardi Map art: DanMarcolini Counter Art: Andrea Brusati Special Thanks: Alessandro Massignani, Peter Dietrich, Gruppo Ricera Storica Isonzo Europa Simulazioni, 2016. Dedication: This game is dedicated to every man who fought, died or was injured in this war. Andrea Brusati Official Statement (XXXXXXX) by email: "Dear peter, you have our permission to create the Vassal module for the general public, provided it remains free of charge. I'm very glad if someone volunteers in creating these artfacts: I do not use them, but I realize what it means for players in the world. As to create them here: we have no forces to do that, and we leave this task to our friends, like you. Many thanks for your letter and for your interest in our products, Nicola Contardi ------------------------------ Europa Simulazioni Piacenza, ITALY "Ars sibi praemium" This Module is made by Peter Dietrich. All errors within it are mine, and any corrections or questions about the module should be adressed to peter.dietrich@waldmes.de. Europa Simulazioni retains all rights on the game.