AFK Module Version History updated 200506 Version 2.3 (Anders Hench, Jeffery Lange, Bill Thomson) 200506 ¥ Paul Blankenship's PBU LookAt capability assimilated (original code credited to David Sullivan). Similar to VASL (Virtual Advanced Squad Leader Module) from which the coded was extracted. CNTL-Right Click will temporarily draw large circle on the map around the mouse location. This is used to draw the other player(s) attention to the location being acted upon. This circle will appear both during server play and any logfile. ¥ Button icon for charts changed to WGA standard. ¥ Added display for substitute counters available to the British. ¥ Increased Mouse-over Stack Viewer magnification from 1.0 to 2.0 & changed from Display from 2 pieces to 0 pieces. ¥ Removed duplicate units from British and German OOB. ¥ All supply given layer names so will no report as BR Supply 1 or GE Supply 1 instead of Supply 1. As both sides supply counters have names such as Supply 1, Supply2, the German ones will be replaced with British when the refresher is run. Ideally the counters would have names such as GE Supply1, BR Supply1, but such a change would confound Vassal for any game in progress [counter in play is no longer defined]. ¥ Modified map zoom levels and initial level. ¥ Added trash can for unwanted images while in edit mode. Counter palette and Trash are hidden windows in play version. ¥ Added invisible grid to Supply and Substitute displays for unit centering. ¥ Updated Scenario Start File. ¥ Add multi-zoned grids to GE and BR OOB displayed for unit alignment & centering. ¥ Updated Organized PBEM and Tournament Play help files. ¥ Removed obsolete Online Tools and Internet Die Roller help files. ¥ Removed obsolete files within module. ¥ Removed obsolete OOB Reference from charts. ¥ Updated AFK articles listing and AFK organized pbem help files Version 2.2.2 (Tim Crowley) 100308 ¥ Modified quick-start-090118 to make quick-start-100308. Changes are: _ 1. Remove references to "Trash" map to remove startup exceptions and errors in log and chat windows. _ 2. Remove assigned players so Allied player can be selected. ¥ Modified buildFile to select quick-start-100308, and assign rev to 2.2.2. ¥ This AFK-VersionHistory file. Version 2.2.1 (Ed Menzel, Bill Sosnicki & Bill Thomson) 090131 ¥ Updated the German OOB background image to show Axis Fascist as 234. ¥ Added standard Refresher capability into background of module. Version 2.2 (Ed Menzel, Bill Sosnicki & Bill Thomson) 090118 ¥ Added Blue and Pink shaded blank counters ¥ Corrected stats on Axis Fascists from 346 mech to 234 infantry (A 2nd Trieste counter inhabited this place) ¥ Updated background template of Axis reinforcements accordingly. ¥ Corrected counters on Allied reinforcements. ¥ The Allied OOB spots for 2NZ/4 adn 2NZ/6 where inhabited by duplicate 2SA/4 and 2SA/6. ¥ All Supply now have a functional Marked When Moved trait. ¥ Movement trails default is off, can be turned on by counter trait. Version 2.1 (Bert Schoose, Bill Thomson & Jeff Wise) ¥ New map denoting non playable hexes by shading ¥ More extensive Article listing included. ¥ Error on setup correct; British AT START unit in Salum is 22 Guards; Start file updated. ¥ Replaced Help files relating to The Russian Campaign. Updated files on Trustees, Organized Remote Play, Tournament play, and version history. Version 2.0 (WGA VASSAL Team: Brent Easton, Bill Thomson & Jeff Wise) ¥ Regenerated version initial structure using WGA Vassal template. ¥ New map and counters. ¥ New set of help files generated in HTML format. ¥ Added a menu-driven Time Record that excepts text tables ¥ Added new info markers: _ 1. Isolated marker for isolated units _ 2. Combat hex indicator marker to be placed in between hexes and rotated to indicate hexes locked in combat. Can assign a number to each indicator. _ 3. AV force marker _ 4. AV hex marker _ 5 Blank markers with Label Traits ¥ Redesigned the Rommel unit ¥ Placed Allied regular and substitute counters in separate categories on Piece Palette ¥ Softened the map ¥ Added quick start set up ¥ Mouse over occupied and empty hexes with displayed hex id. ¥ Unique Vassal code for oblique hex id number created. ¥ Secondary map created for supply units. ¥ Counter menu for all other combat units is now hidden. Delete and Clone traits for combat units removed. They exist on the map, OOB or Graveyard (Supply also on Supply display but no into graveyard.). Version 1.0 (WGA VASSAL Team: Brent Easton, Bill Thomson & Jeff Wise) ¥ No prior version history noted._ FEEDBACK: Please send all additional comments, modification/error correction to Wargame Academy ¥ bill@wargameacademy.org ¥ www.wargameacademy.org