|
First Impulse |
Second Impulse |
|
ALL UNITS |
German
 |
|
|
Axis
 |
Rus
 |
|
CLEAR |
FULL MOVEMENT |
4 |
2 |
0 |
LT MUD |
4 |
2 |
2 |
0 |
MUD |
2 |
0 |
0 |
0 |
SNOW |
HALF MOVEMENT (Fractions rounded up) |
1 |
1 |
0 |
- Numbers are maximum number of hexes a unit can move.
- Units can never move further than their movement factors.
- Axis refers to Hungarian, Rumanian, Italian and Finnish units only.
|
|
Do not move on 1st impulse and move their full movement allowance on 2nd impulse regardless of weather,
stopping upon entering woods, swamp or mountains.
|
|
Can use rail or sea movement. Cannot move otherwise.
|