General Special Abilities
Rome
* Publius Scipio: 3/2 (Strategy Rating of "2" in Hispania)
* Titus S. Longus: 2/1 (Counterattack on 1-2 if original attacker)
* Gaius Flaminius: 2/2 (Pursue on 1-4)
* Fabius Maximus: 3/3 (Avoid Battle on 1-5; may not leave Italy)
* Marcellus: 2/3 (Siege die roll +1 with Campaign card)
* Gaius C. Nero: 1/2 (Moves six with Campaign Card)
* C. Terentius Varro: 1/1 (Intercept on 1-4)
* L. Aemilius Paulus: 3/2 (Counterattack on 1-3 if original defender)
* Scipio Africanus: 1/4 (two dice on Siege Table if using Forced March Card)
Carthage
* Hannibal: 1/4 (Once per battle, can play a Probe as a Flank Left, Flank Right, or Double Envelopment)
* Hasdrubal: 2/3
* Hanno: 3/2 (Can remove Roman PC in non-walled city at end of move; may not leave Africa)
* Mago: 2/2 (Naval Combat die roll -1)
* H. Gisgo: 2/1 (Avoid Battle and Intercept on 1-3)