updated 190330
RESULT |
DESCRIPTION |
Killed |
Removed from game |
Wounded |
Remove from map. Place leader on track for re-entry next turn (if wounded on turn 2, he returns to the leader pool on turn 3). |
Sevious Wound |
Remove from map; roll 2d6. Leader returns half (FRD) that many turns later. |
Promote |
If the leader has a counter with an additional star,
that counter is placed on the turn record track for the following turn. |
Promote if win |
Promote as above, but only if that side won the battle (did not retreat and lost no more SP than enemy force). |
Promote if enemy d or 1 |
Promotes as above if the battle was won. If the battle was lost, only one leader per enemy loss may be promoted in this way. EX: If the battle was lost but the enemy result was d2, up to 3 leaders may promote using this result. |
NC Termination |
Removed from game if subject to non-combat termination (NCT), else other result applies. |
May remove if loss |
If forced to retreat or lost more SP, then the leader
may (not must) be removed without paying CP. |
Captured |
Put face down on track three turns later. If each side
has a captured leader, both return next turn. . May not return after Turn
14. Leaders are exchanged on a first in, first out basis. |