190330 LEADER PROMOTION & CASUALTY [LP&C] CODES

updated 190330


RESULT
DESCRIPTION
Killed
Removed from game
Wounded
Remove from map. Place leader on track for re-entry next turn (if wounded on turn 2, he returns to the leader pool on turn 3).
Sevious Wound
Remove from map; roll 2d6. Leader returns half (FRD) that many turns later.
Promote
If the leader has a counter with an additional star, that counter is placed on the turn record track for the following turn.
Promote if win
Promote as above, but only if that side won the battle (did not retreat and lost no more SP than enemy force).
Promote if enemy d or 1
Promotes as above if the battle was won. If the battle was lost, only one leader per enemy loss may be promoted in this way. EX: If the battle was lost but the enemy result was d2, up to 3 leaders may promote using this result.
NC Termination
Removed from game if subject to non-combat termination (NCT), else other result applies.
May remove if loss
If forced to retreat or lost more SP, then the leader may (not must) be removed without paying CP.
Captured
Put face down on track three turns later. If each side has a captured leader, both return next turn. . May not return after Turn 14. Leaders are exchanged on a first in, first out basis.