Author: Shaun Austin
(12/15/2009)
Map IDs and Orientation: |
5, 8, 6; North is UP |
Turn length: |
10 Turns |
Sides: |
Soviet (Player A), German |
|
The guns deploy on any hill hex on Map 6. The AFVs enter from north edge of Map 5. |
German: |
German units enter from souther edge of Map 6. |
|
None. |
German: |
None. |
|
Each destroyed AFV is worth 2 VPs.
Each immobilized AFV is worth 1 VP. |
|
The game length is 10 Turns. The Soviet player has initiative and begins
the game as Player A. |
Special Scenario Rules: |
The first time a Tiger confront
a T-34 (or vice-versa) a duel may
be initiated between the two tanks. No other combat may occur until one of
the tanks is destroyed. A player is at liberty to refuse to duel. |