Author: Felbrigg Herriot (12/13/2009)
Map IDs and Orientation: |
5, 2; North is UP |
Turn length: |
5 Turns |
Sides: |
American (Player A), German |
|
Place Foxholes in 5G4. |
American: |
Group 1 starts in 2C1, Group 2 in 2H1, Group 3 in 2E1, Group 4 in 2G1. |
German: |
Group 1 starts in 5E3, Group 2 in 5F2, Group 3 in 5H1, Group 4 in 2I5, Group 5 in 2E5. Foxholes start in a hex of the German player's choosing. |
|
None. |
American: |
None. |
|
This battle is of survival and annihilation, after 5 Turns the side with the most APFP still on the board wins (do not count Pinned units). |
|
The game length is 5 Turns. American player is Player A and starts the game. |
Special Scenario Rules: |
All fields are out of season and do not hinder LOS. |