Situation Dev15 - Matanikau River Pt. 2

Author: Shaun Austin (12/15/2009)

 

Map IDs and Orientation:

20, 21; North is LEFT

Turn length:

5 Turns

Sides:

Japanese (Player A), US

 

Scenario Setup

Japanese:

The Japanese can set up in rows 4, 5 or 6 on Map 21.

US:

The US can set up in columns E to K on Map 20.

 

Scenario Balance

US:

None.

Japanese:

None.

 

Victory Conditions

Overall:

The side with the most VPs wins.

Japanese:

The Japanese score a VP for each unit that reaches a row 6 hex on Map 20. (Remove such units from the map at the end of their turn).

US:

The US score a victory point for each unit they destroy.

 

Scenario Details

Game Length and Initiative:

The game length is 5 Turns. The Japanese player has initiative and begins the game as Player A.

Special Scenario Rules:

You can play this scenario with Matanikau River Pt. 1 as a mini campaign by removing three light barrages from the US order of battle, if the Japanese win Matanikau River Pt 1.