Author: Shaun Austin
(12/15/2009)
Map IDs and Orientation: |
2, 7; North is LEFT |
Turn length: |
5 Turns |
Sides: |
US (Player A), German |
|
The Germans can set up anywhere on Map 2 but must have at least one unit occupying one of the farm building hexes. |
US: |
The US can set up anywhere on Map 7 but must have at least one unit occupying one of the hill hexes. |
|
None. |
German: |
None. |
|
The Germans win if they can occupy a hill hex on Map 7. |
US: |
The US win if they can occupy a Farm hex on Map 2. |
|
The game length is 5 Turns. The US player has initiative and begins the
game as Player A. |
Special Scenario Rules: |
As an alternative fictional scenario you can try swapping the Germans for Waffen SS and the US for Marines. You will also need to add a second US –2 Leader. |