Author: Shaun Austin
(12/15/2009)
Map IDs and Orientation: |
8; North is UP |
Turn length: |
5 Turns |
Sides: |
German (Player A), Soviet |
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The Germans can set up in hex columns A-C. |
Soviet: |
The Soviet can set up in hex columns I-K. |
|
None. |
German: |
None. |
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The side with the highest VPs wins the game. Both sides gain 1 VP for each enemy mortar they destroy. The side that occupies the Grey Manor at the end of the game also gains 1 VP. |
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The game length is 4 Turns. The German player has initiative and begins
the game as Player A. |
Special Scenario Rules: |
Streams are treated as Canals and all units are prohibited from entering. Units can cross by bridge only. |