Author: Shaun Austin
(12/15/2009)
Map IDs and Orientation: |
20, 21; North is LEFT |
Turn length: |
5 Turns |
Sides: |
Japanese (Player A), US |
|
The Japanese can set up in rows 4, 5 or 6 on Map 21. |
US: |
The US can set up in columns E to K on Map 20. |
|
None. |
Japanese: |
None. |
|
The side with the most VPs
wins. |
Japanese: |
The Japanese score a VP for each unit that reaches a row 6 hex on Map 20. (Remove such units from the map at the end of their turn). |
US: |
The US score a victory point for each unit they destroy. |
|
The game length is 5 Turns. The Japanese player has initiative and begins
the game as Player A. |
Special Scenario Rules: |
You can play this scenario with Matanikau River Pt. 1 as a mini campaign by removing three light barrages from the US order of battle, if the Japanese win Matanikau River Pt 1. |