Version notes I took the liberty to make a few changes on the existing module version SoJ 1.02 - I added hex identification, but not corresponding to the original game unfortunately. The boardgame works with vertical and diagonal numbering, In Vassal I used the more convetional horizontal/vertical method. - then I added some missing pieces - the ramp and the V-V-lineInf-6-8 and included it in the campaign scenario - and I added a Line of Fire button and a hide button. Attention. I changed the name of the module into "Siege of Jerusalem", although not an essential change, it will cause Vassal to give extra warnings if you open the old saved games in the new version and v.v. enjoy, Marten Jan