A. INTRODUCTION
After the disastrous 1812 Campaign, the remnants of the Grand Armee fought a skillful delaying action against the Russians but were eventually forced to abandon most of Prussia, including Berlin. In March 1813, Prussia mobilized and declared war on France. Austria, although preparing for war, could not afford to risk another defeat and remained neutral throughout the spring and early summer.
In France, Napoleon improvised a new conscript army of almost a half million troops. Although inferior at marching and foraging, the newly formed Army of the Main soon proved itself an effective fighting force despite a serious shortage of cavalry resulting from the losses suffered in Russia. In May 1813, Napoleon assumed the offen-sive and quickly netted a pair of victories at Lutzen (near Leipzig) and Bautzen (between Dresden and Breslau). By early summer, however, the combatants had been wasted by disease, attrition, and battle casualties. In June, the opposing forces agreed to an armistice during which both sides hoped to reorganize and rebuild their forces.
In August, the armistice came to an ominous end when Austria finally declared war against France. With almost 400,000 men in central Germany, Napoleon was now virtually surrounded by enemy armies-Austrians to the south, Russians to the east, Prussians and Swedish troops to the north. Soon, his German satellite forces began to waver and desert.
Despite his worsening situation, the first battle of the new campaign resulted in a French victory at Dresden (August 26-27), after which Napoleon’s enemies adopted a new, effective strategy. For the next month, the Allies shunned battle against the Emperor and concentrated against the smaller forces led by the French marshals.
By October, Napoleon had fallen back to Leipzig and been surrounded by four separate opposing armies. The Battle of Leipzig (October 16-18) became the largest battle of the Napoleonic Wars-more than 500,000 troops struggled over one bloody field, and by the third day Napoleon had been decisively defeated. The French reeled back towards France and the remaining German satellite forces defected en masse. By the end of the year, the French Empire had been reduced to France itself – the allies would soon be threatening Paris.
B. GAME EQUIPMENT
1. The scenario is played on mapboards 2 and 3.
2. The scenario requires Prussian, Russian, French and French satellite units. There is a possibility that Austrian units will also be needed.
C. VICTORY CONDITIONS
1. The French player wins if he controls any un-besieged major city on mapboard 3 at the end of the game.
2. If the French player does not achieve his victory condition, the non-French player wins the game.
3. The scenario begins in April 1813 and ends in December 1813.
D. SPECIAL RULES
1. Alliance Phase
a. The French player receives one City Point for controlling Berlin.
b. The non-French player receives one City Point for each of the following cities he con˜isane: Berlin, Breslau, Dresden, Hamburg, Leipzig, Magdeburg, or any city on mapboard 2.
c. The Alliance Phase die roll is automatically increased by one in June 1813. In July, the die roll is increased by two. In August, and in each succeeding month, the die roll is increased by three until Austria declares war.
d. If a modified die roll of “0” occurs during an Alliance Phase, the initially neutral French satellite states become active French allies-the French player may immediately turn these units face-up and begin using them like normal French satellite units. These initially neutral states include Bavaria, Naples, Saxony and Switzerland.
e. If a modified die roll of “7” occurs during an Alliance Phase, the initially neutral states, Austria and Sweden, declare war against France-the non-French player may immediately turn these units face-up and begin using them as normal non-French units.
f. If a second modified die roll of “7” occurs during an Alliance Phase, all Bavarian, Naples, Rhine, Saxon, Swiss, and Wurtemburg French satellite units are immediately removed from the mapboard. The Bavarian units are immediately replaced with an equal number of Austrian landwehr strength points. The Saxon, Rhine, and Wurtemburg units are immediately replaced with an equal number of Prussian landwehr strength points. The Swiss and Naples units are not replaced by enemy landwehr. All landwehr strength points are initially deployed in the same hex as the units they replaced. However, if there are any remaining French (or loyal French satellite) units in the same hex, the landwehr is immediately moved into any adjacent hex which is free of French units. The newly deployed Austrian and Prussian landwehr are treated as normal non-French forces for the remainder of the game. Note: When Bavarian units are replaced by Austrian landwehr, the non-French player may deploy an unnamed Austrian leader in the same hex.
g. If a second modified die roll of “7” occurs, the Alliance Phase is deleted for the remainder of the game.
h. The following French satellite states remain loyal to the French player throughout the scenario and are not affected by the Alliance Phase rules: Denmark, Italy, Poland and Westphalia.
2. Neutrals
a. The following states are considered neutral at the start of the scenario: Austria, Bavaria, Naples, Saxony, Sweden, and Switzerland.
b. The units of a neutral state are initially deployed face-down on the map board and may not be moved until the state joins the war at which time the units of that state are immediately turned face-up. All neutral states except Saxony join the war according to the special Alliance Phase rules. As soon as the French player controls Dresden and Leipzig, all Saxon units are turned face-up and may be used as normal French satellite units.
c. The units of a neutral state may not be overrun or attacked and do not suffer attrition.
d. During the Movement Phase, the units of the active player may move into any neutral state except Austria. The units of the active player may never enter a hex occupied by neutral units or trace a supply line through a hex occupied by neutral units.
e. No foreign unit may enter Austrian territory until Austria declares war (exception: see f, below). If Austria declares war, both players’ units may enter Austria. Note: In this scenario, Austria does not include any territory on map board 2.
f. The Polish satellite units which are initially deployed in Austria may move through Austria but may never enter a city hex in Austria while Austria is neutral. While in Austria, the Polish units are automatically unsupplied. If the Polish units leave Austria they may not return while Austria remains neutral.
3. Supply Sources
a. The supply source for all French and French satellite units is Hanover, Milan, or any major city in France.
b. The supply source for all non-French units is any major city in the unit’s home country.
c. Neutral units are always considered supplied and are never subject to attrition.
4. Reduced French Quality
a. French and French satellite units do not receive the standard (-1) Attrition and Forced March die roll modification. French guard units retain the standard modification.
b. The basic morale values of French and French satellite units remain unchanged.
E. INITIAL DEPLOYMENT
1. French Player (deploys first)
a. French forces: Within two hexes of Mainz: Napoleon, Soult, Bessieres, Marmont, Ney, 13I, 2GI, 1GC * Within one hex of Hanover: Davout, 4I, 2C * At Brunswick: Eugene, Victor, 8I, 1GI, 1C * In Bavaria, within two hexes of Munich: Two Leader (0), 5I * At Cracow: Poniatowski * At Florence: Murat * At Danzig: 6I (entrenched) * At Milan: 2I * At Magdeburg: 1I * At Stettin: 1I (inside fort) * At Thorn: 1I (inside fort).
b. French satellite forces: At Bremen: 3I (D) * At Milan: Leader (0), 4I, 1C (I) * In Bavaria, within two hexes of Munich: 2I (I) * At Cracow: 2I, 1C (Po) * Within two hexes of Mainz: 1I (Po) * At Frankfurt: 1I (R) * At Wurzburg: 1I (R) * At Brunswick: 1I (W) * At Stuttgart: 3I (Wu) * Initially Neutral French satellite forces (deploy face-down): At Munich: Leader (0), 4I, 1C (B) * At Florence: 4I (N) * One hex north of Dresden: 2I (S) (entrenched) * At Geneva: 2I (Sz) * At Basel: 1I (Sz) * At Neuchatel: 1I (Sz).
2. Non-French Player
a. Prussian forces: At Dresden: Blucher, 4I, 2C * Within one hex of Berlin: Bulow, Kleist, Yorck, 6I, 1C * At Lubeck: Leader (0), 2L * Within one hex of Danzig: 3L (entrenched) * At Stettin: 2L (besieging French) * At Berlin: 1L * Prussian satellite forces: At Lubeck: 2I (He).
b. Russian forces: At Breslau: Constantine, Tormazov, 3I, 2GI, 1GC * Within one hex of Berlin: Wittgenstein, 2I, 1C, 1CC * Within one hex of Thorn: Barclay, 3I, 1C * Within one hex of Cracow: Leader (0), 3I, 1C * Within one hex of Danzig: 3I (entrenched) * At Leipzig: Leader (0), 3I, 1C, 1CC * At Brest-Litovsk: Leader (0), 2I * At Lubeck: 2CC * At Posen: 1I * At Warsaw: 1I * At Thorn: 1I (besieging French) * Russian satellite forces (initially neutral, deploy face-down): At Stralsund: Bernadotte, 5I, 1C (Sw).
c. Austrian forces (initially neutral, deploy face-down): At Prague: Schwarzenberg, two Leader (0), 10I, 2C * At Leoben: Hiller, Leader (0), 2I, 2L, 1C * In Austria, within one hex of Ratisbon: Leader (0), 5I, 1C.
F. REINFORCEMENTS AND REPLACEMENTS
1. French and French Satellite Reinforcements
a. May 1813-At Mainz: 2I * At Hanover: 2I (W) * At Milan: 1I (I) At Stuttgart: 1I (Wu).
b. June 1813-At Mainz: 8I * At Milan: 3I (I) * At Stuttgart: 1I (Wu). Note: The French leader Soult was sent to Spain at this time. If players wish to incorporate this historical fact, Soult is removed from play for the remainder of the scenario. This is an Optional Rule, all players must agree to this rule prior to start of play if it is to be used.
c. July 1813-At Mainz: 10I, 6GI, 6C.
d. August 1813-At Mainz: Leader (0), 2I, 1C.
e. September 1813-At Mainz: 4I * At Munich: 1I (B) * At Hanover: 1I (W).
f. October 1813-At Mainz: 2I.
g. November 1813-At Mainz: 2I.
2. Prussian Reinforcements
a. Each turn-At Berlin: 1I, 1L.
b. Each turn-At Breslau: 1I, 1L.
3. Russian Reinforcements
a. Each turn-At Brest-Litovsk: 2I.
b. June 1813-At Brest-Litovsk: Benningsen, Docturov, 8I, 2GI, 2C, 2CC.
4. Austrian Reinforcements
a. Each turn-At Prague: 1I, 1L.
b. Each turn-At Leoben: 1I, 1L.
c. May 1813-At Prague: 1C.
d. June 1813-At Prague: 1C.
5. If the opposing player controls a city where a major power is scheduled to receive reinforcements, these reinforcements may arrive at any major city in their home country which is not controlled by the opposing player.
6. If the non-French player controls a city where French satellite reinforcements are scheduled to arrive, these reinforcements are forfeited.
7. Neutral states automatically receive scheduled reinforcements. Once an initially neutral state enters the war, the arrival of that state's reinforcements is governed by the two preceding rules.
8. There are no replacements in this scenario.