The Great Heathen Army VASSAL module - Quick Start
Game design by Tom Russell
Published by Hollandspiele
Module created by Kian Vincent

Hopefully everything is fairly self-explanatory, but just in case, here are a few pointers.

The 'Units' window will display the full name and stats for each unit, and contains the non-Levy
units for both sides.
Once they are moved to the map, only their current Combat Class is given.
'Crown' units will not be described as such until they have been Reduced.


For the purposes of shuffling around the 'Crown' and non-'Crown' units, I have provided
a 'Randomiser' deck. Dropping a stack of units in there will shuffle them up.
The 'Randomiser' should also be used for choosing the Levy units for a battle.
The Levies for each side are in separate windows. Dragging the appropriately
coloured stack into the 'Randomiser' will do exactly what one would expect, then the
correct number of counters may be chosen from there.

A general-purpose 'Draw Cup' is provided for relevant scenarios. All the counters
placed in the 'Cup' space will be automatically shuffled.

The 'Initiative', 'Suppresion' & 'Raven Banner' markers are, unsurprisingly, in the
'Markers' window.

As usual, the Command markers are cunningly disguised within the 'Orders' window.

A separate pair of 'Hand' windows are provided for the units eliminated by each side.
While pieces can be 'Eliminated' from the board, units should, instead, be moved to the appropriate 'Hand'.
I also use this window to store the available Command Markers for each player.

My sincerest thanks to Mary & Tom for providing me with the files to make this module possible,
since my attempts to scan my own counter sheets ended up looking like an old '70s photo
that has languished behind a radiator for a few years.