Scenario 11
The Fight for Henderson (No Carriers)
A Hypothetical Scenario by James Lutz
Time: 2200, 15 June to 1200, 19 June (87 turns)
Weather: Scattered Clouds
Allied Order of Battle
BB Maryland
BB North Carolina
CA Astoria
CA Australia
CA Chester
CA Houston
CA Minneapolis
CL Helena
CL Juneau
CL Nashville
CL St. Louis
16DD, 2PG, 10AP, 9SS
Allied Ships’ Starting Positions
- All ships start within six hexes of the
south board edge or within six hexes of the east board edge south of Ndeni.
Allied Planes’ Starting Positions
- At Espiritu Santo, Henderson, Ndemin and/or
New Caledonia: 6 B-17, 2 Catalina, 15 P-40, 6 Wildcat, 14 Dauntless.
- At Australia, and/or Port
Moresby: 5 B-17, 15 B-25, 12 B-26, 4 Beaufighter, 2 Beaufort, 6
Buffalo, 3 Catalina, 3 Hudson, 12 P-39,.
Japanese Order of Battle
BB Hiei
BB Ise
BB Kirishima
CA Ashigara
CA Haguro
CA Maya
CA Myoko
CL Abukama
CL Tama
CL Tatsuta
CL Tenryu
23DD, 4PG, 4AP, 14SS
Japanese Ships’ Starting Positions
- 1CL, 5DD, 4PG, 4AP start at Rabaul.
- All other ships start two hexes from the
north board edge east of New Ireland; or enter on Turn 3 anywhere on the
north edge west of New Ireland.
Japanese Planes’ Starting Positions
- At Buka, Kavieng, Lae, Rabaul, Shortland
and/or Truk: 11 Betty, 3 Dave, 12 Kate, 4 Pete, 5 Mavis, 17 Nell, 18
Val, 25 Zero
Special Rules – Both Players
- Use base values as given in the “Eastern Solomons”
scenario (#3).
- The Optional Rule - Expanded Ship
Functions, 7. Ammunition Reloads, is compulsory.
- APs and APDs may transfer troops among
themselves at the rate of 3 points per turn that the ships are anchored in
port, including a captured port.
Special Rules – Allied Only
- All Allied bases have radar.
- Allied CV, BB, CA and CL have radar.
- Allied APs can unload only in the
Henderson Field hex.
Special Rules – Japanese Only
- Japanese bases Rabaul, Lae and Shortland
have radar.
- Japanese CV have radar.
- Japanese AP can unload only in any
Guadalcanal hex.
- Japanese BB may be pre-designated as
carrying HE ammunition and may be reloaded with same or normal when in
port. BB with HE use a BHT value of 16 for bombardment. Their gunnery
factors are reduced as follows: Hiei and Kirishima 8, Ise 7.
Special Victory Conditions
- The Japanese are awarded 1 VP for
every point unloaded in any Guadalcanal hex.
- The Allies are awarded 25 VP if
they unload at least 25 more VP in the Henderson Field hex than the
Japanese unload on Guadalcanal.
- The player with the highest VPs wins
provided he has at least 25 more VP than his opponent. Otherwise the
scenario ends in a draw.
Scenario Notes
This scenario imagines that both side’s carriers
are out of action. This is a battle of surface ships and land-based air units.