Air-Air and Air-Sea Combat Result Table (2 dice) |
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Strength Difference |
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Roll | -5 | -4 | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | Roll |
1 | I | I | E | E | E | E | E | E | E | E | E | E | E | 1 |
2 | I | I | I | E | E | E | E | E | E | E | E | E | E | 2 |
3 | R | I | I | I | E | E | E | E | E | E | E | E | E | 3 |
4 | - | R | R | I | I | E | E | E | E | E | E | E | E | 4 |
5 | - | - | - | R | I | I | E | E | E | E | E | E | E | 5 |
6 | - | - | - | - | R | I | I | E | E | E | E | E | E | 6 |
7 | - | - | - | - | - | R | I | I | E | E | E | E | E | 7 |
8 | - | - | - | - | - | - | R | I | I | E | E | E | E | 8 |
9 | - | - | - | - | - | - | - | R | R | I | E | E | E | 9 |
10 | - | - | - | - | - | - | - | - | - | R | I | E | E | 10 |
11 | - | - | - | - | - | - | - | - | - | - | R | I | E | 11 |
12 | - | - | - | - | - | - | - | - | - | - | - | R | I | 12 |
Notes | ||||||||||||||
E: Eliminated, unit removes to the replacement pool after returning fire. | ||||||||||||||
I: Inoperative, unit becomes inoperative for the rest of the round after returning fire. | ||||||||||||||
R: Retreat, unit retreats to a friendly base after returning fire. | ||||||||||||||
-: No Effect. | ||||||||||||||
Strength difference larger than +7 is resolved as +7. Difference lower than -5 is automatically no effect. All attacking units are moved to the replacement pool. | ||||||||||||||
Dive Bomber on air to sea combat enjoys a modifier of -1. Units with at least half of the unmodified total attack strength are moved to the replacement pool. Remaining attacking units are retreated by the owning player up to its MP / 2 (rounds up). | ||||||||||||||
Unready air or sea units suffer from first strike disability. Attacker retreats each of his units up to its MP / 2. |