GOA-THE GUNS OF AUGUST
Updated 100312
- TITLE: THE GUNS OF AUGUST
- PUBLISHER: The Avalon Hill Game
Company (TAHGC)
- SCOPE: Strategic level World
War I
- TAHGC CATALOG
- TITLE: Guns of August
- PUBLISHER: The Avalon Hill Game
Company (TAHGC)
- SCOPE: Strategic level World
War I
- TAHGC CATALOG
DESCRIPTION: THE
GUNS OF AUGUST is a strategic simulation of the First World War.
- GAME BOX DESCRIPTION: From the summer of 1914
through the final surrender on the eleventh hour of eleventh month of
1918, GUNS OF AUGUST, spans the entire First World War in monthly
Game-Turns; each player maneuvers hundreds of infantry and calvary corps and their supporting artillery and
engineer regiment. An din addition to this
mammoth campaign game, separate scenarios for each front during each year
of the war, which can be combined into two front 1914, 1915, 1916, 1917,
have been specifically designed to allow players to vary the size,
difficulty, and playing time of their games.
- YEAR PUBLISHED
(EDITIONS): 1976.
Discontinued by TAHGC prior to 1998; all rights reverted back to Designer
(Robert Beyma) per contract specification. WGA
has drafted a 3rd edition rules incorporating the designers unpublished
material and other sources.
- CREDITS
- Design &
Development:
Robert Beyma
- Game Development: Frank Davie.
- Cover Art: Roger MacGowan
- Game Components: Dale Sheaffer, Roger MacGowan
- Playtesting: J. Balowski,
Pete Bennett, Bob Coggins, Jim Juengerkes, Erick Lerner, Bruce Milligan, E. Mizell, George Scheper, Ron
Toelke, K. Zucker.
- Printing: Monarch Services and
Colonial Composition
- NUMBER OF PLAYERS: 2-4 (East and West
front division)
- WGA COMPLEXITY SCALE
(1-10):
4
- TYPICAL PLAYING TIME
(HOURS):
3-15 hours.
- MAP SCALE: approximately 65 miles
per hex.
- UNIT SCALE: Infantry/calvary Corps, abstracted naval. Late war air, tank
and strosstropen units.
- TIME SCALE PER TURN: One month
- NUMBER OF GAME TURNS: Campaign [52 turns],
1914 [5], 1915 [12],1916 [12], 1917 [12], 1918
[9].
- GAME INVENTORY: Over 800 Military units
and markers, 22"x 28" (four section) mapboard, two player aid cards, rulebook, and die.
- WBC & AVALONCON
HISTORY: Not
a current tournament title.
- PBEM TOOLS:
- A Java application VASSAL
module is being finalized at this time.
- PBEM OPPORTUNITES: Contact Wargame Academy if interested. A Boardgame
Player Association PBEM tournament can be organized by WGA pending
suitable interest once a VASSAL VGOA module is completed.
- WARGAME ACADEMY
COMMENTS: The
game possesses simple elegance and grand strategy that is not apparent to
all. Due to WWI subject matter, the opportunity for slashing victory and
mobile warfare is lacking. By its nature it is a game of attrition
covering a period lacking in grand maneuver. Many fail to recognize the
subtle strategies to take advantage of two fronts, variable entry, morale,
and eroding the enemy nations will. Biggest 'flaw' is it accurately
represents an era of warfare without the tactical options of WWII.
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