SETUP:


Both players should join and select their sides, including setting up passwords to secure their hands.

The Atreides player can then right-click the SETUP button and select an appropriate setup option.


PLAYING:


To draw cards, open relevant hand (Ctrl+3 / Ctrl+7) and press matching buttons (or F7 for main and F8 for ally cards). Discarded cards are visible beside relevant decks in the Event and Objective Decks window.


Prescience cards are placed on the right side of the main map along with relevant action button and discard decks.


Vehicles can be accessed from the relevant window (Ctrl+8). Return All will discard all vehicles on the main map back to the supply


Action Boards (Ctrl+2 / Ctrl+6) have an additional slot for the “active” die added. After rolling (Ctrl+Shift+R) and allocating dice at start of Action Resolution Phase, select the die you wish to activate and Activate (Enter) to send it to the active slot. Upon completion of that action, Discard (Esc) it to indicate you are finished. (Atreides player may wish to say “done” in chat after finishing a Desert Power action or some other agreed-upon indication that they are complete.)


Wormsign and Worms (Ctrl+5) contains Worming tokens. They will need to be deployed by dragging and dropping to relevant legions, but “Send To [Harvester]” will deal one token to each Harvester on the board. Reveal All will flip all Wormsign tokens on the board, and Reshuffle [Wormsign] will return the tokens to the (automatically shuffled) deck. Coriolis storms may be rolled either by selecting and rolling (Ctrl+R) the relevant dice or by pressing the Roll Coriolis button (Alt+C) on the Main Map.


Spice bans are available to the right of the Spice Must Flow board on the Harkonnen Action Board map. Prescience cards may be Claimed (Alt+C) when relevant, Discarded (Delete) at end of round, or reshuffled (relevant action button beside deck) as needed.


COMBAT:


Open the Combat Dice Map (Ctrl+1) and set relevant dice into the Active slots. Once both players are Ready (action button), Attacking player should press Roll Dice. Clarify any relevant Leader results from the roll and Surprise Attack, apply hits, and either proceed to Next Round or End Combat as appropriate.