NO RETREAT ! VERSION HISTORY
updated 100211
Version 1.1b01 (Matt Looby, Bill Thomson) 100211
- Corrected Campaign scenario as was identified that the At Start Lenigrad
unit was missing
- Modified Axis/Soviet control marker as an offset non stacking counter. It
is selected by holding down the shift button.
- PENDING: Added hex ids to capture all movement in log
- PENDING: Added WGA VICTORY POINT calculation capability
- PENDING: Added hotkey to send a unit to Surrender Box
- PENDING: Reconfigured all Hot Keys; updated all units.
Version 1.0b (Brent Easton, Jeff Wise, Bill Thomson) 090402
- Adopted standard WGA Vassal module Capability; did not start for WGA template.
- Change Die Roll button to WGA standard.
- Added Notes button
- Add standard set of WGA Help Files
- Invisible hex grid added to enable counters to center on hexes.
- Added a camera function to capture map as PNG file
- Reduced color usage of main to reduce file size form 13 MB to 2MB, making
module size managable.
- Increased separation of not expanded stacked units (from 2 horizontal; 4
vertical; to 6and 18 respectively).
- Increased separation of expanded stacked units (from 6 horizontal; 18 vertical;
to 10 and 30 respectively).
- Changed border color of selected units from black to magenta.
- Changed border thickness of selected counter from 3 to 5.
- Changed target icon from white to yellow for visibilily.
- Added Help File showing Order of Value
- Updated all scenario files.
- Updated stack viewer from 2 to 0 so hex ids will display when hovering over
a map location.
Version 0.1 (Mark Beninger)
- Initial version; posted on Victory Point Games site.
FEEDBACK: Please send all additional comments, modification/error
correction to Bill Thomson bill@wargameacademy.org www.wargameacademy.org