A WINTER WAR
|
A Winter War Finnish Order of Battle......................................................................................................... 2 Soviet Order of Battle........................................................................................................... 5 Europe Orders of Battle Finland, 1939-45.................................................................................................................... 8 Estonia,1939-40................................................................................................................... 14 Latvia,1939-40 ..................................................................................................................... 15 Lithuania,1939-40............................................................................................................... 16 |
This booklet contains A Winter War and Europa orders of battle. The A Winter War Finnish, Western Intervention Force, and Soviet orders of battle are used to play the game. Do not use the other orders of battle to play the game. The four Europa orders of battle are included for historical interest, for future scenarios, and for eventual use in Europa: • The 1939-45 order of battle for Finland details all Finnish forces during the Second World War. Note that the order of battle calls for more Finnish counters than are provided in A Winter War. The remainder of these counters appear in Fire in the East and Scorched Earth. • The 1939-40 orders of battle for Estonia, Latvia, and Lithuania detail all the forces of the Baltic countries for the years 1939 and 1940. Estonia, Latvia, and Lithuania came under increasing Soviet control from October, 1939 on, and were finally absorbed into the Soviet Union in June, 1940. |
A
WINTER WAR |
INITIAL FORCES, DEC 139 All forces are Finnish unless indicated as: (FV) Foreign Volunteers Initial Conditions: Capital: Place in Helsinki (35:4526). Factory; Place in Tampere (35:3825). Forts: 35:4613, 35:4614, 35:4615, 35:4616, and 35:4717. Rail Capacity: 5 REs per turn. Airfields: Place 1 permanent airfield at Lappeenranta (35:4318). Place 1 permanent airstrip at Joensuu (35:3613). |
Finnish Armed Forces |
Kannaksen Army. Place in Finland within three hexes of the Soviet border from 35:4815 to 35:4714. |
5x 4-5-6 Rifle XX |
4, 5, 8, 10, 11 Rv 1, 2,3 4 |
1-2 J, 3-4 J MLR, RR, UR 2 3 |
1x 0-1-5 Cons III |
Kan |
lx 0-6 Lt Arm II 1 Place the
following unit in hex 35:4717. |
4th Army Corps. Place in Finland within three hexes of the Soviet border from 35:4510 to 35:3511. |
2x 3-4-6* Rifle XX 12, 13 1x 1-2-6 Ski III 1/KR 1x 1-6* Ski III 2/KR 1x 0-1-5 Cons III Kar |
Northern Finland Defense Area (later 5th Army Corps). Place in Finland within three hexes of the Soviet border from 35:3411 to 35:0304. 1x 1-2-6 Ski III 1/PKR 2x 1-6* Ski III 2/LR, 2/PKR 1x 1-6 Ski III 1/LR |
Coastal Defense Command. Place in Finland in any coastal hexes along the Gulf of Finland, lx 1-6 Rifle III A 3x 0-1-6 Rifle III HL, HaL, KL 1x 0-1-8 Cycle III VL Note: All units of the Finnish Coastal Defense Command may not move until the Dec II 39 turn. (They are guarding the coast against Soviet amphibious landings which never materialize.) Aland Islands Garrison. Place in the Aland Islands Holding Box. 1x 0-1-8 Cycle III TL High Command Reserves. Place in any hexes in Finland. 1x 4-5-6 Rifle XX 6 2x 1-6 Ski III A, 41 lx 1-2-6 Rifle III A 1x 0-6 RR Eng III Yhd 5 pts position AA (4 MPs) |
Available Corps HQs. 6x Rifle XXX HQ 2, 3, 4, 5, 6, 7 Available Replacements. 2 Infantry Finnish Air Force Place at any airbases in Finland. 1x C.X 1A3 1/8 1x D.XXI 3F4 0/6 Finnish Navy Naval Units. Place at Turku (35:4230). BD Umar. BD Vaina. Place in the Aland Islands Holding Box. 1x 1 pt River Flotilla AA«1 Sisa. REINFORCEMENTS Conditional Reinforcements Emergency Replacements. Finland may call up its home training forces and civic guards, receiving them as infantry RPs. Once this option is used, all further Finnish regular reinforcements and replacements called for on the OB are forfeited. (Note that this callup does not affect foreign aid or conversions.) For each Finnish dot city that is enemy-owned when these replacements are called up, subtract 1 infantry RP from the allotment. Additionally, if Helsinki is enemy-owned when these replacements are called up, subtract 2 infantry RPs from the allotment. The number of infantry RPs received is variable. Initially, the allotment is 15 infantry RPs, but this decreases as the training establishment is transformed into active units. The Regular Reinforcements schedule lists the number of RPs available for any given turn under the heading * Available Emergency Replacements.* Example: Finland calls up its emergency replacements on the Dec II 39 turn. Helsinki and all Finnish dot cities are Finnish owned. Finland receives the 21/60 and 22/64 Rifle Regiments as reinforcements and adds 12 infantry RPs to its replacement point total. Finland receives no further regular reinforcements or replacements for the rest of the game. Partisans. On the "\" turn of each month Finland receives one partisan unit if there are any enemy units inside Finland. Also, for each partisan unit received, the Finnish player may deploy one dummy partisan unit, if any are available. Partisan units (including dummies) are deployed in any hex in Finland that is: a) enemy-owned, b) not occupied by an enemy unit, c) not in an enemy APZOC, and d) not adjacent to a Finnish non-partisan unit. If no such hex is available, the reinforcement is forfeited. Partisans available for deployment: 3x 1-8 Partisan/Ski X Karj, Lapin, Savon 6x 1-6 Partisan/Ski X KS, Kymen, Pohj, SH, Turun, Uuden 3x Dummy Partisan Units |
Regular Reinforcements When reinforcements are received, place them in any cities (except point cities) in Finland, no more than 1 unit per city and no more than 1 unit in the Arctic. |
DEC 139 Reinforcements: 1x 6* Rifle HQ A 1x 1-2-6 Rifle III 22/65 1x 1-6 Rifle III 40 Place the following unit in the divisional box on the Finnish breakdown chart. 1x 3-4-6* Rifle XX 9 Replacements: 1 Infantry |
Available Emergency Replacements: 13 Infantry DEC II39 Reinforcements: 1x 1-2-6 Rifle III 21/60 1x 1-6 Rifle III 22/64 Place
the following unit in its box on the Finnish 1x 4-6 Rifle XX 1 Replacements: 1 Infantry JAN I 40 Reinforcements: 1x 1-2-6 Rifle III 23/67 2x 1-6 Rifle III 21/61, 22/63 Foreign Aid, via Sweden: 1 pt position AA (4 MPs) . (from Sweden) Replacements: 1 Infantry JAN II 40 Reinforcements: 1x 6* Rifle HQ 21 1x 1-6 Rifle III 21/62 Place the following unit in its box on the Finnish 1x 3-4-6* Rifle XX 21 Foreign Aid, via Sweden: 1x 3-8* Ski X RW/1 (FV) (from Sweden) Replacements: 1 Infantry Available Emergency Replacements:1 Infantry FEB I 40 Reinforcements: 1x 6* Rifle HQ 23 2x 1-6 Rifle III 23/68, 23/69 Place the following unit in its box on the Finnish 1x 3-4-6* Rifle XX 23 Convert: 1x 0-6 Lt Arm I11 to: 1x 1-0-8 Arm II 1 Foreign Aid, via Sweden (Air Reinforcement): 1x Glad 3F3 0/8 (from Britain) Replacements: 1 Infantry Available Emergency Replacements: 5 Infantry |
FEB II 40 Discretionary Reinforcement: 1x 0-1-5 Nvl Trps III Aalt Note: The Finnish player may take this unit as a reinforcement or forgo it, at his discretion. If this unit is taken, the BD llmar. and the BD Vaina. may not use their gunnery strengths for the rest of the game. They may continue to fire AA. Replacements: 1 Infantry Available Emergency Replacements: 5 Infantry MAR I 40 Foreign Aid, via Sea: lx 0-1-6 Inf X Sisu(FV) (from several countries) 1 pt position AA (4 MPs) (from Britain) Foreign Aid, via Sweden (Air Reinforcements): lx Blen 1 3A2 1/14 (from Britain) 1x MS.406 4F5 0/8 (from France) Replacements: 1 Infantry Available Emergency Replacements: 5 Infantry |
MAR II 40 Reinforcements: lx 6* Rifle HQ 22 1x1-6 Art II RaskT Place the following unit in its box on the Finnish breakdown chart. 1 x 3-4-6* Rifle XX 22 Foreign Aid, via Sea: 1x 2-3-6 Inf X UW (FV) (from Hungary) 1x 1-2-6 Inf X LW (FV) (from Britain and USA) Foreign Aid, via Sweden: Convert: 1x Glad to: 1x G.50 3F3 0/8 Note: If the Glad has been eliminated, the G.50 is received as an air replacement. Replacements: 1 Infantry Available Emergency Replacements: 5 Infantry |
APR I 40 |
Upgrade: 1x 1-6* Ski III any, 1x 1-6 Ski III 41,
and 1x 4-5-6 Rifle XX 14 Foreign Aid, via Sea: 1 pt position AA (4 MPs) (from Italy) Foreign Aid, via Sweden: 1x 3-8* Lt Inf X RVV/2 (FV) (from Sweden) Convert: 1x G.50 to: |
1x F2A-1 4F3 0/11 Note: If the G.50 has been eliminated, the F2A-1 is received as an air replacement. Place the following unit in its box on the Finnish breakdown chart. 1x 7-8 Lt Inf XX RVV (FV) Replacements: 1 Infantry Available Emergency Replacements: 5 Infantry |
Nationalities are as foliows: (Br) British Empire (Fr) Metropolitan French (LE) Legion Etrangere [French Foreign Legion] |
Ground Units. 2x 8-8 Inf XX 27 CA, 140,141 (Fr) 1x 2-1-8 Lt Inf
III 1x 0-2-8 Hv AA III AA=5 lx 0-8 Hv AA II AA=1 |
1 Can, 5 (Br) 42, 44 (Br) 24 Gds (Br) 2 CA, 5 CA, 24 CA, 13 (LE) 301, 302 (Fr) 6 (Br) 5 SGds (Br) 82 (Br) |
Available for Breakdown (all Br). 4x 8 Inf HQs 17, 125, 126, 127, 131, 132 |
1 Can, 5, 42, 44 1 Can, 13 2 Can, 3 Can, 15, , 133 |
Air Units (both Br). 1x Glad 3F3 0/8 1x Blen 1 3B3 1-2/16 Available Corps HQs. 2x Inf XXX HQs A, B (Br) 1x Mtn XXX HQ CEFS (Fr) |
WESTERN INTERVENTION FORCE UNIT IDs: Names and Abbreviations British: Blen Blenheim Can Canadian Gds Guards Glad Gladiator SGds Scots Guards French: CA Chasseurs Alpins [Alpine Light Infantry] CEFS Corps Expeditionnaire Francais en Scandinavie [French Expeditionary Corps in Scandinavia] |
A WINTER WAR Ail forces are Soviet Regulars unless indicated as: (f) Soviet Foreign Contingent (w) Winter-Capable (NKVD) NKVD Initial Conditions: Fortifications: Place in hex 35:4813. 1x 0-3-0* FA X Kar Rail Capacity: 15 REs per turn. Airfields: Place 1 permanent airfield each at Petrozavodsk (35:4305) and 35:4608. Place one permanent airstrip each at Kandalaksha (35:1504), Loukhi (35:2104), Ukhta (35:2508), Belomorsk (35:2902), and Medvezhyegorsk (35:3704). Northwest Front. Seventh Army. Place in the Soviet Union within three hexes of the Finnish border from 35:4915 to 35:4713. |
2x 5-6 Rifle XX |
24,70 |
4x 4-6 Rifle XX |
43, 90, 123, 138 |
1x 3-6 Rifle XX |
142 (w) |
1x 3-6 Rifle XX |
49 |
2x 3-2-8 Tank X |
13, 20 |
2x 3-2-6 Tank X |
35, 40 |
1x 1-2-8* Mot MG X |
50 |
1x 1-6 Rifle III |
19 |
2x 0-1-8 Bdr III |
4, 6 (NKVD) |
1x 3-2-8 Art X |
7 |
2x 2-6 Art X |
19, 50 |
1x 0-1-5 Cons X |
7 |
1x 1-6 Lt AA III AA=2 |
7 |
1x 1-6 Eng III |
7 |
Group Grendal (later Thirteenth Army). Place in any |
|
hexes of Leningrad. |
|
1x 4-6 Rifle XX |
50 |
1x 2-1-8 Lt Tank X |
1 |
1x 1-8 Cav III |
1 |
Leningrad Military District Reserves. Stack with |
|
any units of the Northwest Front. |
|
1x 4-2-8 Art X |
LVO |
1x 2-0-6 Siege Art X |
LVO |
Northern Front. |
|
Eight Army. Place in the Soviet Union within three |
|
hexes of the Finnish border from 35:4509 to |
|
35:3608. |
|
1x 4-6 Rifle XX |
168 (w) |
1x 4-6 Rifle XX |
18 |
3x 3-6 Rifle XX |
56, 139, 155 |
lx 3-2-8 Tank X |
34 |
1x 0-1-8 Bdr III |
1 (NKVD) |
lx 3-2-8 Art X |
8 |
1x 1-6 Lt AA III AA=2 |
8 |
1x 1-6 Eng III |
8 |
1x 0-5 Cons III |
8 |
Ninth Army. Place in the Soviet Union within three hexes of the Finnish border from 35:3509 to |
35:1108. 1x 4-8 Mot XX |
44 54, 163 122 88/273 (w) 529 2, 3, 5 (NKVD) 44 9 9 |
Fourteenth Army. Place in the Soviet Union within five hexes of Murmansk (35:0701). 2x 4-6 Rifle XX 3, 104 (w) 1x4-6 Rifle XX 14 |
Available Corps HQs (All at their reduced stacking sides). 10x Rifle XXX HQ 1, 3, 15, 19, 23, 34, 40, 45, 50, 56 |
Up to three air units may be placed at any airbases in Estonia. Place all remaining air units at any airbases in the Soviet Union. |
1x DB-3b |
2B3 |
1-2/39 |
lx DB-3t |
2B3 |
2-2/39 |
1x G-1 |
1T1 |
0/11 |
1x G-2 |
0T2 |
0/26 |
2x 1-152 |
3F2 |
0/6 |
4x 1-153 |
3F3 |
0/6 |
3x 1-16 |
3F3 |
0/9 |
2x l-16/t10 |
4F3 |
0/9 |
2x SB-2 |
2A2 |
1-1/16 |
8x SB-2bis |
2A2 |
1-2/18 |
1x R-10 |
1A2 |
1/12 |
1x R-5Sh |
1A2 |
1/10 |
1x TB-3 |
1T2 |
1-3/26 |
Place at any airbases in Estonia or the Soviet Union. 5 pts position AA (4 MPs) |
Naval Units. Place at Kronshtadt (35:4916). 1x BB Okt. Rev. 1x BB Marat 1x CA Kirov 1x CL Aurora Place at Murmansk (35:0701). 1 x DD-Flot. Ground Units. Place at Kronshtadt (35:4916). 2x 1-6 Marine III VMF/A, VMF/B (w) |
The Strategic Reserve Place in the Strategic Reserve Holding Box. |
2x 4-8 Mot XX 52, 53, 75, 77, 81, |
25, 95 40 (w) 100 59 (w) 4,11,17, 37, 41, ,97 |
1x 3-6 Rifle XX |
|
91 (w) |
14x 3-6 Rifle XX |
|
16, 33, 42, 51, 60, |
62, 72, 80, 86, |
113, 128, |
136, 150, 173 |
1x 9-6 Art XX |
|
1 |
7x 3-2-8 Tank X |
|
24, 28, 31, 32, 33, |
39, 51 |
||
3x 1-2-8 Para-Inf X |
|
201, 204, 214 |
2x 1-2-6 Rifle X |
|
BOS, Dol (w) |
3x 3-2-8 Art X |
|
9, 13,15 |
7x 2-6 Art X |
|
1, 3, 15, 23, 34, |
40, 56 |
||
1x 2-1-8 Eng Tank III |
|
LVO |
1x 1-6 Rifle III |
|
8 A (w) |
3x 1-8 Cav III |
|
5, 102, 116 |
2x 1-6 Lt AA III |
AA=*2 |
13, 15 |
2x 1-6 Eng III |
|
13, 15 |
2x 0-5 Cons III |
|
13, 15 |
1x DB-3m |
2B3 |
1-4/34 |
1x 1-15 |
2F2 |
0/6 |
1x 1-152 |
3F2 |
0/6 |
2x I-16A17 |
4F3 |
0/9 |
1x R-5Sh |
1A2 |
1/10 |
Conditional Reinforcements Karelian Fortified Area. The following conversion may take place in the Soviet initial phase in any turn that hex 35:4714 is Soviet-owned. Convert: 1x 0-3-0* FA X Kar to: 1x 1-2-6 MG X 7 A 1x 0-1-0* FA X Kar All units released from the Strategic Reserve and all replaced units are placed at any hexes of Leningrad. |
Released from the Strategic Reserve. |
|
2x 4-6 Rifle XX |
4, 75 |
1x 3-6 Rifle XX |
150 |
1x 1-2-8 Para-Inf X |
201 |
1x 1-6 Rifle III |
8 A (w) |
DEC II39 |
|
Released from the Strategic Reserve. |
|
1x 5-6 Rifle XX |
100 |
1x 4-6 Rifle XX |
41 |
1x 3-6 Rifle XX |
136 |
1x 3-2-8 Tank X |
39 |
2x 1-2-8 Para-Inf X |
204, 214 |
2x 2-6 Art X |
34, 56 |
1x 1-8 Cav III |
5 |
1x 1-6 Eng III Place at Petrozavodsk (35:4305). |
13 |
1x 3-6 Rifle XX |
1 FNA (f) |
Convert: 1x 0-1-8 Bdr III 1 (NKVD) |
to: |
1x 1-8 Pltcl Pol III |
1 (NKVD) |
JAN 140 |
|
Note: Flip any one Corps HQ to its regular stacking side. |
Released from the Strategic Reserve. |
1 x 4-8 Mot XX |
|
25 |
3x 4-6 Rifle XX |
|
11, 17, 52 |
2x 3-6 Rifle XX |
|
33, 62 |
1x 9-6 Art XX |
|
1 |
1x 3-2-8 Tank X |
|
28 |
2x 2-6 Art X |
|
1,3 |
1x DB-3m |
2B3 |
1-4/34 |
1x1-15 |
2F2 |
0/6 |
1x 1-152 |
3F2 |
0/6 |
2x I-16A17 |
4F3 |
0/9 |
lx R-5Sh |
1A2 |
1/10 |
Place at Petrozavodsk (35:4305). |
|
|
1x 2-3-6 Rifle XX |
|
3 FNA (f) |
Convert: 2x 0-1-8 Bdr III 2, 3 (NKVD) to: |
||
2x 1-8 Pltcl Pol III |
|
2, 3 (NKVD) |
Convert: 1x 1-153 to: 1x l-16/t18 |
4F3 |
0/7 |
JAN II 40 Note: Flip any one Corps HQ to its regular stacking side. Released from the Strategic Reserve. |
2x 4-6 Rifle XX |
|
81,97 |
5x 3-6 Rifle XX |
|
16, 60, 72, 86, |
113 |
||
lx 3-2-8 Tank X |
|
24 |
1x 1-2-6 Rifle X |
|
Dol (w) |
2x 3-2-8 Art X |
|
9, 13 |
2x 2-6 Art X |
|
15, 23 |
Convert: 2x 1-6 Marine III VMF/A, |
VMF/B (w) fo; |
|
1x 2-6* Marine X |
|
VMF/5 (w) |
Convert: 2x 0-1-8 Bdr III |
4, 5 (NKVD) to: |
|
2x 1-8 Pltcl Pol III |
|
4, 5 (NKVD) |
Convert: 1x 1-153 to: |
||
1x I-16A17 |
4F3 |
0/9 |
Convert: 1x SB-2 bis to: |
||
1x DB-3m |
2B3 |
1-4/34 |
FEB I 40 Note: Flip any one Corps HQ to its regular stacking side. Released from the Strategic Reserve. |
1x 4-6 Rifle XX |
84 |
1x 3-6 Rifle XX |
51 |
3x 3-2-8 Tank X |
32, 33, 51 |
1x2-6 Art X |
40 |
1x 1-2-6 Rifle X |
BOS (w) |
1x 2-1-8 Eng Tank III |
LVO |
1x 1-6 Lt AA III AA=2 |
13 |
lx 0-5 Cons III |
13 |
Convert: 1x 0-1-8 Bdr III 6 (NKVD) |
to: |
1x 1-8 Pltcl Pol III |
6 (NKVD) |
Note: Flip any one Corps HQ to its regular stacking side. Released from the Strategic Reserve. 2x 4-6 Rifle XX 37, 77 2x3-6 Rifle XX 80,128 2x 1-8 Cav III 102, 116 |
Note: Flip any two Corps HQ to their regular stacking sides. Released from the Strategic Reserve. |
1x 4-8 Mot XX |
95 |
1x 3-6 Rifle XX |
91 (w) |
2x 3-6 Rifle XX |
42,173 |
1x 3-2-8 Tank X |
31 |
1x 3-2-8 Art X |
15 |
1x 1-6 Lt AA III |
AA=2 15 |
1x 0-5 Cons HI |
15 |
NKVD NKVD, Narodnyi Kommissariat Vnutrennikh Dei [People's Commissariat for Internal Affairs, Soviet internal security forces] Okt. Rev. Oktyabrskaya Revolutsiya [October Revolution] VMF Voenno-Morskogo Flota [Soviet Navy] |
Note: Flip any two Corps HQ to their regular stacking sides. Released from the Strategic Reserve. 1x 5-6 Rifle XX 40 (w) 1x 4-6 Rifle XX 53 1x 4-6 Rifle XX 59 (w) 1x 1-6 Eng III 15 Place at Petrozavodsk (35:4305). 1x 2-6 Rifle XX 4 FNA (f) Note: Flip any two Corps HQ to their regular stacking side Optional Order of Battle Modifications Ski Units. When using Optional Rule 36C1, modify the Strategic Reserve order of battle as follows: Substitute: for 2x 1-2-6 Rifle X BOS, Dol (w): 2x 1-2-6 Ski X BOS, Dol (w) Substitute: for 1x 1-6 Rifle III 8 A (w): 1x 1-6 Ski III 8 A (w) 10th Tank Corps. When using Optional Rule 36C3, modify the Soviet initial forces for Seventh Army as follows: Substitute: for 2x 3-2-8 Tank X 13, 20 and 1x 1-2-8* Mot MG X 50: 1x 7-5-8 Tank XXX 10 Airborne Units. When using Optional Rule 36D, modify the Strategic Reserve order of battle as follows: Substitute: for 3x 1-2-8 Para-Inf X 201, 204, 214: 3x 1-2-5 Para X 201, 204, 214 Armed Forces: |
A |
Armiya [Army] |
BOS |
Brigada Osobaya [Special Brigade] |
DD-Flot. |
Destroyer Flotilla |
Dol |
Dolins [commander's name] |
FNA |
Finlyandiya Natsionalaya Armiya [Finnish National Army] |
Kar |
Karelsk [Karelian] |
LVO |
Leningradskogo Voennoyo Okruga [Leningrad Military District] |
EUROPA
ORDER OF BATTLE INITIAL FORCES, SEP I 39 All forces are Finnish unless indicated as: (FV) Foreign Volunteers Initial Conditions: CapitaI: Place in Helsinki (35:4526). Forts: 35:4613, 35:4614, 35:4615, and 35:4717. Resource Points: 3. Raii Capacity: 5 REs per turn. Airfields: Place 1 permanent airfield at Lappeenranta (35:4318). Intrinsic AA: None. Air Unit Repair 2 or less. |
• All hexes along Lake Ladoga in Finland (including both hexes of Valamo Island). • All coastal hexes along the Gulf of Finland from 35:4231 eastward to 35:4617, except: Level 2: • Turku (35:4230). • Hanko (35:4530). • Kotka (35:4521). • Hexes 35:4518 and 35:4717. Level 3: • Helsinki (35:4526) NEUTRALITY WATCH REINFORCEMENTS JUNI40 Convert: 1x 0-6 Lt Arm II 1 to: 1x 1-0-8 Arm II 1 |
NEUTRALITY WATCH 1x 2-6* Rifle X 1x 0-1-6 Ski II 1x 0-6 Lt Arm II 1x
2-6* Rifle X 1x 2-6* Rifle X Hex 35:4717 Available
Corps HQs |
3 SamRR 1 Rv 1 |
2 SHRT 3-4 J 1-2 J |
2, 3, 4, 5, 6, 7 |
Finnish Air Force Place at any airbases in Finland. 1x C.X 1A3 1/8 1x D.XXI 3F4 0/6 |
SEASONAL CONVERSIONS First Snow Weather Turn from Nov II through Dec II in Weather Zone B: Convert: 1x 2-1-8 (or 3-8*) Cav X Rv to: 1x 1-2-8 (or 3-8*) Ski X Rv First Non-Snow Weather Turn from Mar II through Apr II in Weather Zone B: Convert: 1x 1-2-8 (or 3-8*) Ski X Rv to: 1x 2-1-8 (or 3-8*) Cav X Rv REPLACEMENTS AND RESOURCE POINTS Ground Replacements Infantry Replacements: Finland receives infantry replacement points on the *r turn of each month, as indicated below. Finland must own Helsinki in order to receive these replacements. City Inf RPs Period When Available Helsinki 2 1st-6th months of mobilization Helsinki 1 7th and subsequent months Finnish infantry replacement points are used for all units except c/m units. Armor Replacements: Finland has no domestic armor replacement points and depends upon foreign aid (if any). Armor replacement points are used for all c/m units. Air Replacements Air Replacement Limit: 1. Initial Air Replacements: None. |
Finnish Navy Naval Units. Place at any ports in the Baltic Sea Zone in Finland. BD llmar. BD Vaina. SS Vete.-1 3x SS SS Vessiko 1xSS SS Saukko 1x SS Place at any river port in Finland. 1x 1 pt River Flotilla AA=1 Sisa. Intrinsic Coast Defenses. Level 1: • Island hexes 35:4331 and 35:4332. |
Resource Points Finland receives one resource point on the Jan I and Jul I turns of each year once mobilization begins. Resource points are placed at any city in Finland. MOBILIZATION FORCES Place as indicated. Turn 1 (Historical - NOV I 39) Any cities in Finland within four hexes of the Soviet border from 35:4815 to 35:4714. 1x1-6* Rifle X 4 3x 0-1-6 Rifle III MLR, RR, UR |
Any cities in Finland within three hexes of the Soviet border from 35:4510 to 35:3511. |
lx 1-2-6 Ski III 1/KR 1x 1-6* Ski III 2/KR Any cities in Finland within three hexes of
the |
1x 1-2-6 Ski III 1/PKR 2x 1-6* Ski III 2/LR, 2/PKR 1x 1-6 Ski III 1/LR |
Turku (35:4230) 1x 0-1-8 Cycle III TL Hex 35:4616 |
2x 0-1-5 Cons III Kan, Kar Withdraw: |
1x 0-1-6 Ski II SamRR |
Turn 2 (Historical - NOV II 39) |
Oulu (35:2219) 1x 3-4-6* Rifle XX 9 Vaasa (35:2828) 1x 2-6 Art III 2 1x 1-6 Art III 3 Seinajoki (35:3127) 1x 4-5-6 Rifle XX 8 Kuopio (35:3417) 1x 3-4-6* Rifle XX 13 Jyvaskyla (35:3621) 1x 4-5-6 Rifle XX 10 Joensuu (35:3613) 1x 0-1-6 Rifle III KL Tampere (35:3825) 1x 4-5-6 Rifle XX 6 Sortavala (35:4211) 1x 3-4-6* Rifle XX 12 Turku (35:4230) 1x 4-5-6 Rifle XX 5 Kouvola (35:4321) 1x 4-5-6 Rifle XX 11 Helsinki (35:4526) 1x 4-5-6 Rifle XX 4 2x 0-1-6 Rifle III HL, HaL Kotka (35:4521) 1x 0-1-8 Cycle III VL Any Cities in Finland. 1x 1-6 Ski III 41 1x 1-6 Rifle III 40 1x 0-6 RR Eng III Yhd Convert: 2x 2-6* Rifle X 1, 2 to: 1x 4-6 Rifle XX 1 |
Turn 4 (Historical - DEC H 39) Any City in Finland. lx 3-4-6* Rifle XX 22 Activate Intrinsic Coast Defenses: Level 1: • All hexes of the Aland Islands. |
Turn 6 (Historical - JAN II 40) Any City in Finland. lx 3-4-6* Rifle XX 23 Convert: 1x 0-6 Lt Arm II 1 to: 1x 1-0-8 Arm II 1 |
Turn 8 (Historical - FEB II 40) Any City in Finland. 1x 3-4-6* Rifle XX 21 Turn 10 (Historical - MAR II 40) Any city in Finland. 1x 1-6 Art II RaskT Turku (35:4230) 1x 0-1-6 Inf X Sisu(FV) Increase Intrinsic Coast Defenses to: Level 2: • Marienhamn (5C:5021). Upgrade: 1x 1-6* Ski III any, 1x 1-6 Ski III 41, and 1x 1-6 Rifle III 40 (plus 1 infantry RP) to: 1x 4-5-6 Rifle XX 14 REINFORCEMENTS Reequipments. The reinforcement schedule specifies when the Finnish player may reequip air units, changing the air unit from one model to another. The Finnish player may perform the indicated reequipment in any of his initial phases on or after the turn the reequipment is specified in the order of battle. Remove the original air unit from play and put the new air unit in its place. If an inoperative air unit is reequipped, the reequipped air unit is automatically repaired. If an air unit in the replacement pool is reequipped, the reequipped air unit is automatically replaced. The Finnish air replacement limit, however, may not be violated through reequipment in this manner. Example: "Reequip: 1x any air unit to: 1x Me 109G" allows the Finnish player to reequip, when and if he wants, any one air unit to an Me 109G air unit. If the air unit to be reequipped is in play, remove it and put the Me 109G in its place. If the air unit to be reequipped is in the replacement pool, remove it, and replace the Me 109G. Conditional Reinforcements Emergency Ground Replacements. Finland may call up its home training forces and civic guards, receiving 5 infantry replacement points (RPs). For each Finnish dot city that is enemy-owned when these replacements are called up, subtract 1 infantiy RP from the allotment. Additionally, if Helsinki is enemy-owned when these replacements are called up, subtract 2 infantry RPs from the allotment Partisans. On the *r turn of each month Finland receives one partisan unit if there are any enemy units inside Finland. Also, for each partisan unit received, the Finnish player may deploy one dummy partisan unit, if any are available. Partisan units (including dummies) are deployed in any hex in Finland that is: a) enemy-owned, b) not occupied by an enemy unit, c) not in an enemy APZOC, and d) not adjacent to a Finnish non-partisan unit. If no such hex is available, the reinforcement is forfeited. Partisans available for deployment: 3x 1-8 Partisan/Ski X Karj, Lapin, Savon 6x 1-6 Partisan/Ski X KS, Kymen, Pohj, SH, Turun, Uuden 3x Dummy Partisan Units |
Decommissioning. Finland may decommission its coast defense battleships (BD llmar. and BD Vaina.), thus freeing up personnel for service on land. In any Finnish initial phase in which both ships are in a friendly-owned port, the Finnish player may decommission them and receive the 0-1-5 Nvl Trps III Aalt as a reinforcement. Place the unit in the port of the decommissioned ships. (If the ships are decommissioned in different ports, place the unit in either port.) Mark the decommissioned ships with a blue hit marker to note they are decommissioned. A decommissioned ship cannot move or fire its guns. It may fire AA. It may be repaired if damaged and it may always be scuttled. It is automatically scuttled if an enemy unit gains ownership of its hex. It may be damaged by enemy action, such as taking bombing hits from enemy air units. 1x 0-1-5 Nvl Trps III Aalt Recommissioning. Once decommissioned, the Finnish coast defense battleships (BD llmar. and BD Vaina.) may subsequently be recommissioned. In any Finnish initial phase in which supply lines can be traced from the 0-1-5 Nvl Trps III Aalt and each BD to the same supply source, the ships may be recommissioned. Withdraw the ground unit from play and remove the decommissioned markers from the BDs. The BDs may operate as normal from this phase, the same as other ships. Note: if only one BD remains (for example, the other BD has been scuttled after being decommissioned), it may be recommissioned by itself, per the above procedure. Withdraw: 1x 0-1-5 Nvl Trps III Aalt Foreign Aid The following forces become available when provided by the indicated country. Air units are indicated as "Reinforcement or Reequip." The first 3 air units from foreign aid appear as reinforcements. The remaining air units from foreign aid are reequipments. For each reequipment, the Finnish player may select any Finnish air unit and reequip it to the indicated air unit. American Aid. Reinforcement or Reequip: 1x any air unit to: 1x F2A-1 4F3 0/11 American/British Aid. 1x 1-2-6 Inf X LVV(FV) British Aid. 1 pt position AA (4 MPs) Reinforcement or Reequip: 1x any air unit to: 1x Blen 1 3A2 1/14 Reinforcement or Reequip: 1x any air unit to: 1x Glad 3F3 0/8 French Aid. Reinforcement or Reequip: 1x any air unit to: 1x MS.406 4F5 0/8 Hungarian Aid. 1x 2-3-6 Inf X UVV (FV) Italian Aid. 1 pt position AA (4 MPs) |
Reinforcement or Reequip: 1x any air unit to: 1x G.50 3F3 0/8 |
Swedish Aid. 1x 3-8* Ski X RVV/1 (FV) 1x 3-8* Lt Inf X RVV/2 (FV) 1 pt position AA (4 MPs) |
Regular Reinforcements The following reinforcement schedule is implemented subsequent to Finland concluding a war with the Soviet Union. If Finland does not fight a war with the Soviet Union this reinforcement schedule is ignored. |
War's End +1 (Historical - APR I 40) |
Hex 35:4529 1x 0-1-0 Art II 4 RT Convert: 1x 1-2-6 Ski III 1/KR to: 2x 0-1-6 Ski II 1 Raja, Convert: 1x 1-2-6 Ski III 1/PKR to: 2x 0-1-6 Ski II 3 Raja, Convert: 1x 1-6 Ski III 1/LR to: 2x 0-1-6 Ski II 5 Raja, |
2 Raja 4 Raja 6 Raja |
War's End +3 (Historical - MAY 140) Convert: 1x 2-1-8 Cav (or 1-2-8 Ski) X Rv to: 1x 3-8* Cav (or 3-8* Ski) X Rv Convert: 1x 1-8 Ski III 1-2 J and 1x 0-1-8 Cycle III TL to: 1x 3-8* Ski X 1 J [1 Jgr] Convert: 1x 1-8 Ski III 3-4 J and 1x 0-1-8 Cycle ill VL to: lx 3-8* Ski X 2 J [2 Jgr] Withdraw: All partisans, including those operating in combat mode. |
War's End 4-5 (Historical - JUN I 40) Convert: 2x Rifle XX (any) to: 2x 6-6 Rifle XX 1, 2 Convert: 1x Blen 1 (3A2 1/14) to: 1x Blen 1 3B3 1-2/16 War's End +7 (Historical - JULI 40) Convert: 2x Rifle XX (any) to: 2x 6-6 Rifle XX 3, 4 Convert: 1 pt position AA (4 MPs) to: 1x 0-8 Hv AA II AA=1 1 Increase Intrinsic Coast Defenses to: Level 3: • Turku (35:4230). Withdraw: 1 pt position AA (4 MPs) War's End +9 (Historical - AUG 140) Convert: 2x Rifle XX (any) to: 2x 6-6 Rifle XX 5, 6 Convert: 1x 2-6 Art III 2 fo; 1x 3-2-8 Art ill 1-3 R [1-3] War's End +11 (Historical - SEP I 40) Convert: 2x Rifle XX (any) to: 2x 6-6 Rifle XX 7, 8 Convert: 1 pt position AA (4 MPs) to: 1x 0-8 Hv AA II AA«1 3 |
Increase Intrinsic Coast Defenses to: / ai/a/ • Kotka(35:4521). Withdraw: 1 pt position A A (4 MPs) War's End +13 (Historical - OCT 140) Convert: 2x Rifle XX (any) to: 2x6-6 Rifle XX 10, 11 War's End +15 (Historical - NOV I 40) Convert: 2x Rifle XX (any) fo; 2x 6-6 Rifle XX 12, 15 Convert: 1x 1-6 Art III 3 to: 1x 3-2-8 Art III 4-6 R [4-6] Convert: 1 pt position AA (4 MPs) to: 1x 0-8 Hv AA II AA=1 4 Activate Intrinsic Coast Defenses: Level 1: • Pori (35:3631). • Rauma (35:3831). Withdraw: 1 pt position AA (4 MPs) War's End +17 (Historical - DEC 140) Convert: 1x Rifle XX (any) to: 1x 6-6 Rifle XX 17 War's End +19 (Historical - JAN 141) Upgrade: 2x Rifle X (any) (1 inf RP) to: 1x 6-6 Rifle XX 18 Reequip: 1x any air unit to: 1x 1-153 3F3 0/6 Increase Intrinsic Coast Defenses to: Level 1: • Vaasa (35:2828). War's End +21 (Historical - FEB 141) Convert: 1x 4-5-6 Rifle XX 14 to: 1x 6-6 Rifle XX 14 Note: If three rifle/ski regiments have not been Upgrade: 3x Rifle/Ski III (any) (1 inf RP) fo: 1x 6-6 Rifle XX 14 War's End +23 (Historical - MAR 141) Convert: 1 pt position AA (4 MPs) to: 1x 0-8 Hv AA II AA=1 5 Upgrade: 3x Rifle/Ski III (any) (1 inf RP) to: 1x 6-6 Rifle XX 19 Withdraw: 1 pt position AA (4 MPs) War's End +25 (Historical - APR I 41) Convert: 3x 0-1-6 Rifle III HL, HaL, KL to: 1x 1-6* Rifle III YMV 2x 1-6 Rifle III 14, 61 Convert: lx 1-6 Art II RaskT to: 1x 4-3-8 Art III 1-3 Ja [Hv] Convert: 1x 1-0-8 Arm II 1 fo: 1x 1-8 Arm II |
ADDITIONAL FOREIGN AID 1940 4 pts position AA (4 MPs) Reequip: 1x any air unit to: 1x Hawk 75A 4F5 1/10 [Hawk 75] Conditions: Germany must have conquered both lx Ju 88A 4B5 3-5/26 Reequip: 1x any air unit to: 1x SB-2 2A2 1-1/16 Conditions:
Germany must be at war with (or have Air
Replacement: Conditions:
Germany must have conquered France 1943 Reequip: 1x any air unit to: 1x Me 109G 7F6 2/9 1944 Reequip: 1x any air unit to: 1x Me 109G 7F6 2/9 Reequip: lx any air unit fo: 1x Me 109G 7F6 2/9 Air Replacement: 1x Me 109G 1945 Air Replacements: 1x Ju 88A ADDITIONAL REINFORCEMENTS The following
reinforcement schedules are Additional
Conditional Reinforcements If
Finland is in a new war (such as another war with Withdraw: lx 6-6 Rifle XX 19 New War +19 (Historical - APR 142) If
Finland is in a new war (such as another war with turn of that war. Vaasa (35:2828) |
1 |
RuVa [Vol] |
Convert: 2x 2-6* Rifle Cdr 6,12 to: 2x3-6* Rifle X 3,12 Estonian Volunteers. FEB I 44 Arrival. If Finland is at war with the Soviet Union and all cities (including point cities) in Estonia are free of Soviet ownership, the following unit appears in any Finnish-owned city in Finland on Feb I 44: 1x 2-6* Rifle III 200 VV [JR 200] Departure. After the appearance of the Estonian volunteer unit, the unit may depart Finland. If at the start of a Finnish initial phase the Soviet Union owns at least one city (including point cities) in Estonia, transfer to Estonia: lx 2-6* Rifle III 200 W [JR 200} |
Intrinsic Coast Defenses Reactivation of Hanko Area Coast Defenses. Four turns after Finland regains ownership of Hanko (35:4530): Activate intrinsic Coast Defenses: Level 2: • Hanko (35:4530). Withdraw: 1x 0-1-0 Art II 4 RT Reactivation of Viipuri Area Coast Defenses. Four turns after Finland regains ownership of Viipuri and hex 35:4815: Activate Intrinsic Coast Defenses: Level 1: • Hexes 35:4518, 35:4617, and 35:4717. Level 2: • Viipuri (35:4517). Reactivation of Northern Lake Ladoga Coast Defenses. Four turns after Finland regains ownership of Kakisalmi (35:4514), Sortavala (35:4211), Pitkaranta (35:4310), and both hexes of Valamo Island (35:4311/4312): Activate Intrinsic Coast Defenses: Level 1: • All hexes along Lake Ladoga inside 1939 Finland (including both hexes of Valamo Island). Activation of Southeastern Lake Ladoga Coast Defenses. Four turns after Finland gains ownership of hex 35:4808: Activate Intrinsic Coast Defenses: Level 1: • All hexes along the eastern shore of Lake Ladoga from 35:4509 to 35:4808. Activation of Central Lake Onega Coast Defenses. Four turns after Finland gains ownership of Petrozavodsk (35:4305): Activate Intrinsic Coast Defenses: Level 1: • All hexes along the western shore of Lake Onega from 35:4204 to 35:4404. Activation of Southern Lake Onega Coast Defenses. Four turns after Finland gains ownership of hex 35:4703: |
Activate intrinsic Coast Defenses: Level 1: •
All hexes along the western shore of Lake Activation
of Northern Lake Onega Coast Defenses. Level 1: •
All hexes along the western shore of Lake Onega Activation of Suur Island
Coast Defenses. Four Activate Intrinsic Coast Defenses: Level 1: • Both hexes of Suur Island (35:4621/4721). Conversion
of Lake Onega Intrinsic Coast Defenses. 1x 1-2-6 Art X AanRT Conversion
of Lake Ladoga Intrinsic Coast lx 2-3-6 Art X LaaRT Additional Regular
Reinforcements Convert: 1x 1-8 Arm II 1 to: 1x2-10 Arm X 1 NOV I 42 Air Replacement: 1x D.XXI APR I 43 Any Finnish-owned city in Finland. 1x 1-6 Rifle III 101 JUNI43 Any Finnish-owned city in Finland. 1x3-6* Rifle X 15 JULI43 Air Replacement: 1x Blen 1 AUG I 43 Convert: 1x 2-10 Arm X 1 to: 1x 2-10* Arm X 1/1 Convert: 1x 3-8* Ski X 1 J to: 1x3-10* Mech X 1/1 PJ Convert: 1x 3-8* Ski X 2 J to: 1x3-10* Mech X 1/2 PJ Place the following unit in its box on the Unit Breakdown Chart. 1x8-10 Arm XX |
1 |
DEC I 43 Any Finnish-owned cities in Finland. 3x 3-6* Rifle X 19, 20, 21 Withdraw: 1x 3-6* Rifle X 12 1x 1-6 Rifle III 101 JULI 44 Convert: 4x 0-1-6 Ski II (any) to: 1x 2-3-6* Ski X RJ Convert: 1x MS.406 (4F5 0/8) to: lx M Moranni 5F5 0/8 SEP I 44 Reequip: 1x any air unit to: 1x Myrsky II 5F5 0/5 Special Note on Scorched Earth Counters Some of the Finnish unit IDs in this Europa order of battle differ slightly from the IDs appearing on the Fire in the East and Scorched Earth Finnish counters. Where different, the FitE/SE unit ID appears in bracketed italics to the right of the Europa ID. Finnish Breakdowns 6-6 Rifle XX 1x 6 Rifle XX HQ 1x 3-6 Rifle X 1x 2-6 Ski X 4-5-6 Rifle XX 1x 6 Rifle XX HQ 2x 1-2-6 Rifle III 1x 1-6 Ski III 3-4-6* Rifle XX 1x 6* Rifle XX HQ 1x 1-2-6 Rifle III 1x 1-6 Rifle III 1x 1-6 Ski III 8-10 Arm XX 1x10 Arm XX HQ 1x 2-10 Arm X 2x 3-10 Mech X FINNISH UNIT IDs. Names and Abbreviations Capital: Fin. Finland Armed Forces: Aalt Aaltoinen [Surging Wave] AanRT Aanisen Rannikotykist EOnegan Coast Artillery] Blen Blenheim Glad Gladiator HL Helsinkin Lohko [Helsinki Sector] HaL Hankon Lohko [Hanko Sector] Umar, llmarinen [one of two main heroes in epic 'Kalevala'] J Jaakari [Light Infantry] Ja Jarea [Superheavy] Kan Kannaksen Armeija [Kannaksen Army, named after isthmus between Lake Ladoga and Gulf of Finland] Kar Karjalan Armeija [Karelian Army] |
Karj Karjalan Sotilaspiiri [Karelian Military District] KL Kotkan Lohko [Kotka Sector] KR Karjalan Ryhma [Karelian Area] KS Keski-Suomen Sotilaspiiri [Central Finland Military District] Kymen Kymenlaakson Sotilaspiiri (Ten Thousand Valleys Military District] LaaRT Laatokkan Rannikotykist [Ladogan Coast Artillery] Lapin Lapin Sotilaspiiri [Lapland Military District] LR Lapin Ryhma [Lapland Area] MLR Muolaan-Lipolan Ryhma [Muolaa-Lipola Area] M Moranni Morko Moranni ['Bugbear* Morane] Myrsky [Tempest] PJ Panssari Jaakari [Armored Infantry] PKR Pohjois-Karjalan Ryhma [Northern Karelia Area] Pohj Pohjanmaan Sotilaspiiri ['Northland' or East Bothnia Military District] Raja Rajavartiosto [Frontier Guard] R Raskas [heavy] RaskT Raskas Taydennys [heavy training] RJ Rajajaakar [Frontier Infantry] RR Raudun Ryhma [Raudu Area] RT Rannikotykist [coast artillery] RuVa Ruotsalainen Vapaaehtoisesti [Swedish Volunteers] Rv Ratsuvaki [Cavalry] SamRR Samin Rajavartiosto [Samin Frontier Guard Area] Savon Savon Sotilaspiiri [Savon Military District] Sisa Sisavesilaivasto [Inland Waters Flotilla] Saukko [Otter] SH Satakunnan-Hameen Sotilaspiiri [Hundred Towns-Hameen Military District] SHRT Saarenpaan-Humaljokin Rannikotykist [Saarenpaa-Humaljoki Coast Artillery] TL Turun Lohko [Turku Sector] Turun Turun Sotilaspiiri [Turku Military District] UR Uudenkirkon Ryhma [Newchurch Area] Uuden Uudenmaan Sotilaspiiri [Newland Military District] Vaina. Vainamoinen [one of two main heroes in epic 'Kalevala'] Vessiko Vessikko [mink] Vete. Vetehinen [one of three main demons serving sea god in epic 'Kalevala'] VL Viipurin Lohko [Viipuri Sector] VV Virolainen Vapaaehtoisesti [Estonian Volunteers] Yhd Yhdistetty [composite] YMV Yhdistetty Merivoimat Varat [composite naval assets] Foreign Volunteers: UVV Unkarilainen Vapaaehtoinen Voima [Hungarian Volunteer Force] Sisu ['Guts'/fighting spirit] RVV Ruotsalainen Vapaaehtoinen Voima [Swedish Volunteer Force] LVV Lantinen Vapaaehtoinen Voima [Western Volunteer Force] |
EUROPA ORDER OF BATTLE |
INITIAL FORCES, SEP I 39 Initial Conditions: Capital: Place in Tallinn (1C:0711). Rail Capacity: 1 RE per turn. Intrinsic AA: Per chart. Air Unit Repair. 1 or less. NEUTRALITY WATCH Estonian Armed Forces Active Army. Place in any cities, including point cities, in Estonia. Place at least 1 RE in each reference city and 3 REs in Tallinn. Place no more |
than 1 unit per point city. 1x 0-1-5 BdrX 1 3x 1-6 Inf III 1, 7, Eesti 1x 1-8 Cav III 1 1x 1-0-8 Lt Arm II 1 1x 0-5 Cons III 1 Garrison. When the garrison
of Estonia is activated, 1x 1-8 Inf II Tal Available Army HQ. 1x Inf XXXX HQ E Estonian Navy Naval Units. Place at any ports in Estonia. TB Sulev 1x TB SS Kalev-1 . 2x SS Place at any river port in Estonia. 1x 1 pt RF AA=1 Pps Intrinsic Coast Defenses. Lai/p/ •Tallinn (1C:0711). |
REPLACEMENTS. Estonia receives 1 infantry replacement point (RP) on the "\" turn of each month, for any one 6-month period from Jan I 40. Estonia must own Tallinn in order to receive these RPs. Note: Estonia has no domestic armor RPs and depends upon foreign aid (if any). City Inf RPs Tallinn 1 Estonian infantry RPs are used for all units except light armored units. |
MOBILIZATION FORCES Turn 1 |
Place in any cities, including point cities, in Estonia. Place no more than 1 unit per city. 5x 2-6* Inf X Kure, PVil, PVor, |
Valga, Voru Convert: 1x 1-6 Inf III 1 to: 1x 2-6* Inf X Narva Convert: lx 1-6 Inf III 7 to: 1x 2-6* Inf X Tartu Convert: 1x 1-6 Inf III Eesti to: 1x 2-6* Inf X Harju |
Turn 2 Place in any cities, including point cities, in Estonia. Place no more than 1 unit per city. 1x 1-8 Cav 111 2 2x 1-6 Art III 2, 4 1 pt position AA (4 MPs) REINFORCEMENTS Conditional Reinforcements Emergency Ground Replacements. Estonia may call up its training establishment and home guards, receiving them as infantry RPs. If Tallinn is enemy- owned when these replacements are called up, subtract 2 infantry RPs from the allotment. 6 infantry RPs |
Regular Reinforcements |
|
None. |
|
Intrinsic AA Chart |
|
Feature |
AA |
Dot City |
1 |
ESTONIAN UNIT IDs. Names and Abbreviations |
|
Capital: Est. |
Estonia |
Armed Forces: |
|
E |
Eestimaa (Estonia) |
Eesti |
(Estonian) |
Harju |
(city) |
Kalev |
("finned fish") |
Kure |
Kuresarre (city) |
Narva |
(city) |
Pps |
Peipsijarv (Lake Peipus) |
PVil |
Parnu-Viljandi (cities) |
PVor |
Petseri-Vori (cities) |
Sulev |
(shark?) |
Tal |
Tallinn (city) |
Tartu |
(city) |
Valga |
(city) |
Voru |
(city) |
EUROPA ORDER
OF BATTLE INITIAL FORCES, SEP I 39 Initial Conditions: Capital: Place in Riga (1C:1816). Rail Capacity: 1 RE per turn. Intrinsic AA: Per chart. Air Unit Repair: 1 or less. NEUTRALITY WATCH Latvian Armed Forces Active Army. Place in any cities, including point cities, in Latvia. Place at least 1 RE in each reference city and 3 REs in Riga. Place no more than 1 cadre per city. |
4x 1-6* Inf Cadre (4-5-6) |
1, 2, 3, 4 |
1x 1-8 Cav III |
1 |
1x 0-1-5 Bdr ill |
1 |
1x 0-5 Cons III |
1 |
Garrison. When the garrison of Latvia is activated, |
|
place in Riga (1C:1816). 1x 1-5 Pol X |
1 |
Available Corps HQ. 2x Inf XXX HQs |
1.2 |
Latvian Air Force Place at any airbase in Latvia: 1x Mxd 3F2 |
1/8 |
Latvian Navy Naval Units. Place at any port in Latvia. SS Ronis-1 |
2x SS |
Intrinsic Coast Defenses. Level 1: •Riga (1C:1816). REPLACEMENTS. Ground Replacements. Latvia receives 1 infantry replacement point (RP) on the m\m turn of each month, for any one 6-month period from Jan I 40. Latvia must own Riga in order to receive these RPs. Note: Latvia has no domestic armor RPs and depends upon foreign aid (if any). City Inf RPs Riga 1 Latvian infantry RPs are used for all units except light armored units. Air Replacements. Air Replacement Limit: 1 Available Air Replacements: None. Note: Latvia has no domestic air replacements and depends upon foreign aid (if any). MOBILIZATION FORCES Turn 1 Place in any cities, including point cities, in Latvia. Place no more than 1 unit per city. 1x 2-1-8 Lt Arm X 1 1x 1-8 Cav III 2 1x 1-6 Art III 1 |
Mobilize: 4x 1-6* Inf Cadre (4-5-6) 1, 2, 3, 4 fo; 4x 4-5-6 Inf XX 1, 2, 3, 4 Convert: 1x 0-1-5 Bdr III 1 to: 1x 3-6* Bdr X 1 Turn 2 Place in any cities, including point cities, in Latvia. Place no more than 1 unit per city. 3x 2-3-6 Inf XX 5, 6, 7 REINFORCEMENTS Conditional Reinforcements Emergency Ground Replacements. Latvia may call up its training establishment and home guards, receiving them as infantry RPs. If Riga is enemy- owned when these replacements are called up, subtract 3 infantry RPs from the allotment 8 infantry RPs Regular Reinforcements None. Intrinsic AA Chart Feature AA Partial Hex City 2 LATVIAN UNIT IDs. Names and Abbreviations Capital: Lat. Latvia Armed Forces: Mxd Mixed Ronis ? |
EUROPA
ORDER OF BATTLE INITIAL FORCES, SEP I 39 Initial Conditions: Capital: Place in Kaunas (1C:2818). Rail Capacity: 1 RE per turn. Intrinsic AA: Per chart. Air Unit Repair: 1 or less. NEUTRALITY WATCH Lithuanian Armed Forces Active Army. Place in any cities, including point cities, in Lithuania. Place at least 1 RE in each reference city and 3 REs in Kaunas. Place no more |
than 1 unit per point city. 3x 1-6* Inf X 1, 2, 3 1x 2-8 Cav X 1 1x 1-5 Bdr X 1 1x 1-0-8 Lt Arm II 1 Garrison. When the garrison of Lithuania is lx 0-1-5 Pol X 1 Available Corps HQ. 2x Inf XXX HQs 1,2 Lithuanian Air Force Place at any airbase in Lithuania. 1x Mxd 3F2 0/8 Lithuanian Navy Place in coastal hex 1C:2024. DE Smtona 1x DE |
REPLACEMENTS. Ground Replacements. Lithuania receives 1 infantry replacement point (RP) on the m\m turn of each month, for any one 6-month period from Jan I 40. Lithuania must own Kaunas in order to receive these RPs. Note: Lithuania has no domestic armor RPs and depends upon foreign aid (if any). City Inf RPs Kaunas 1 Lithuanian infantry RPs are used for all units except light armored units. Air Replacements. Air Replacement Limit: 1 Available Air Replacements: None. Note: Lithuania has no domestic air replacements and depends upon foreign aid (if any). |
Turn 2 Place in any cities, including point cities, in Lithuania. Place no more than 1 unit per city. 1x 2-3-6 Inf XX 4 1x 1-2-6 Inf XX 5 1 pt position AA (4 MPs) REINFORCEMENTS Conditional Reinforcements Emergency Ground Replacements. Lithuania may call up its training establishment and home guards, receiving them as infantry RPs. If Kaunas is enemy- owned when these replacements are called up, subtract 3 infantry RPs from the allotment. 7 infantry RPs Foreign Aid On or after Jul I 40, Lithuania receives the following air reinforcement if it receives British aid. 1x Blen 1 3B3 1-2/16 Regular Reinforcements None. Army Expansion (Optional) Lithuania did not use its military resources to their full extent. (For example, of the 250,000 men Lithuania could mobilize, only about half were trained reservists.) Assuming that Lithuania did make more use of its military resources, use the following forces. Turn 2 Mobilization Substitute: for 1x 1-2-6 Inf XX 5: 1x 2-3-6 Inf XX 5 Add: 2x 2-3-6 Inf XX 6, 7 Intrinsic AA Chart Feature AA Dot City 1 LITHUANIAN UNIT IDs Names and Abbreviations. Capital: Lith. Lithuania Armed Forces: Blen Blenheim Mxd Mixed Smtona Antanas Smetona ("People's Leader of Lithuania") |
MOBILIZATION
FORCES Place
in any cities, including point cities, in 1x2-8 Cav X 2 1x 2-6 Art III 1 Mobilize: 3x 1-6* Inf X 1, 2, 3 to; 3x 3-4-6 Inf XX |
1, 2,3 |