Arkham Horror

Rules for Vassal

Main >> The Game Turn >> Phase 1:Upkeep >>Phase 2:Movement>>Phase 3:Arkham Encounters>>Phase 4:Other World Encounters>> Phase 5:Mythos

During the Upkeep Phase, each player takes the following actions, in order.

1. Refresh Exhausted Cards

Some cards exhaust themselves when used, which means that they are turned face down (via right-clicking on the card) for the remainder of the turn. At the start of the Upkeep Phase, each player refreshes those cards by turning them face up (via right-clicking on the card). Simply remember that you can use face-up cards and that you cannot use face-down cards until you turn them face up again during the next Upkeep Phase.

Example: Richard (playing Harvey Walters) cast his Wither spell last turn, forcing him to exhaust the card by turning it face down. During the Upkeep Phase, Richard turns the Wither spell face up once more. The spell is now ready for him to cast again.

2. Perform Upkeep Actions

After refreshing his exhausted cards, each player must review his investigator's cards to see if any of them have an Upkeep action. Each player must perform all Upkeep actions listed on their investigator cards every turn. Upkeep actions may be taken in any order the player wishes. Bless, Curse, Bank Loan, and Retainer cards do not require an upkeep roll during the first Upkeep Phase after an investigator acquires them.

Example: Looking over his cards, Richard finds that he has a Retainer card, which requires an Upkeep action. First, Richard receives $2 for the Retainer. He right-clicks on the money icon in his hand and adds $2 to his investiagtor hand. Richard must then roll a die to see if he keeps or loses the Retainer. Richard is fortunate and keeps the Retainer card for another turn.

3. Adjust Skills

Finally, each player may adjust his investigator's skills using the three skill sliders he placed on his investigator sheet during game setup. This process is explained below.

Exception: During game setup, players may set their three skill sliders on any of the four stops on their three skill tracks. This initial setup does not adhere to the normal rules that restrict the number of stops a slider may be moved each turn.

During Upkeep, you may adjust your character's skills in order to react to the investigator's situation. Focus represents your character's ability to split his attention between the different tasks at hand. It determines the total number of "stops" you may adjust your skills each turn.

Example1: Above, Amanda has a focus of 3. this allows her to move her skill sliders a total of 3 stops per turn. This turn, she chooses to move her Speed/Sneak slider to the right by 2 stops. Then, having 1 point of focus remaining, she moves her Luck/Lore slider 1 stop to the left.

Example 2: This turn, Amanda decides to use all of her focus to move her Fight/Will slider 3 stops to the right. She has no focus left to move any of her other skill sliders, so they remain where they were last turn.

Be careful how you adjust your skills, particularly if your character's focus is low. If you make your skills too one-sided, you can be caught off-guard at a crucial moment without the ability to react.